1 instantiation of OutputBuffer
System (1)
sys\System\IO\compression\DeflaterManaged.cs (1)
55
output = new
OutputBuffer
();
19 references to OutputBuffer
System (19)
sys\System\IO\compression\CopyEncoder.cs (2)
17
public void GetBlock(DeflateInput input,
OutputBuffer
output, bool isFinal) {
59
private void WriteLenNLen(ushort len,
OutputBuffer
output) {
sys\System\IO\compression\DeflaterManaged.cs (3)
47
private
OutputBuffer
output;
112
OutputBuffer
.BufferState initialOutputState = output.DumpState();
171
OutputBuffer
.BufferState initialOutputState = output.DumpState();
sys\System\IO\compression\FastEncoder.cs (11)
39
internal void GetBlock(DeflateInput input,
OutputBuffer
output, int maxBytesToCopy) {
48
internal void GetCompressedData(DeflateInput input,
OutputBuffer
output) {
52
internal void GetBlockHeader(
OutputBuffer
output) {
56
internal void GetBlockFooter(
OutputBuffer
output) {
61
private void GetCompressedOutput(DeflateInput input,
OutputBuffer
output, int maxBytesToCopy) {
97
private void GetCompressedOutput(
OutputBuffer
output) {
122
private bool SafeToWriteTo(
OutputBuffer
output) { // can we safely continue writing to output buffer
126
private void WriteEndOfBlock(
OutputBuffer
output) {
134
static internal void WriteMatch(int matchLen, int matchPos,
OutputBuffer
output) {
159
static internal void WriteChar(byte b,
OutputBuffer
output) {
173
static internal void WriteDeflatePreamble(
OutputBuffer
output) {
sys\System\IO\compression\OutputBuffer.cs (3)
94
internal
OutputBuffer
.BufferState DumpState() {
95
OutputBuffer
.BufferState savedState;
102
internal void RestoreState(
OutputBuffer
.BufferState state) {