1 write to ConstantAttenuationProperty
PresentationCore (1)
Core\CSharp\System\Windows\Media3D\Generated\PointLightBase.cs (1)
338ConstantAttenuationProperty =
5 references to ConstantAttenuationProperty
PresentationCore (5)
Core\CSharp\System\Windows\Media3D\Generated\PointLight.cs (1)
159DUCE.ResourceHandle hConstantAttenuationAnimations = GetAnimationResourceHandle(ConstantAttenuationProperty, channel);
Core\CSharp\System\Windows\Media3D\Generated\PointLightBase.cs (3)
105target.PropertyChanged(ConstantAttenuationProperty); 162return (double) GetValue(ConstantAttenuationProperty); 166SetValueInternal(ConstantAttenuationProperty, value);
Core\CSharp\System\Windows\Media3D\Generated\SpotLight.cs (1)
222DUCE.ResourceHandle hConstantAttenuationAnimations = GetAnimationResourceHandle(ConstantAttenuationProperty, channel);