1 override of Next
System.ServiceModel.Channels (1)
System\ServiceModel\Channels\SynchronizedRandom.cs (1)
38public override int Next()
10 references to Next
System (1)
compmod\microsoft\win32\SystemEvents.cs (1)
856IntPtr timerId = (IntPtr) randomTimerId.Next();
System.AddIn (2)
System\Addin\Pipeline\ContractBase.cs (2)
115next = m_random.Next(); 118next = m_random.Next();
System.IdentityModel (1)
System\IdentityModel\Tokens\SessionSecurityToken.cs (1)
1064int victim = rnd.Next() % DomainNameMap.Count;
System.ServiceModel (2)
System\ServiceModel\Channels\ConnectAlgorithms.cs (1)
103int index2 = random.Next() % nodeAddresses.Count;
System\ServiceModel\Dispatcher\SecurityImpersonationBehavior.cs (1)
433int victim = this.random.Next() % this.domainNameMap.Count;
System.ServiceModel.Channels (1)
System\ServiceModel\Channels\SynchronizedRandom.cs (1)
42return base.Next();
System.ServiceModel.Internals (1)
System\Runtime\BackoffTimeoutHelper.cs (1)
106(long)(uint)this.random.Next() % (2 * BackoffTimeoutHelper.maxDriftTicks + 1) - BackoffTimeoutHelper.maxDriftTicks)));
System.Windows.Forms (2)
winforms\Managed\System\WinForms\ListView.cs (1)
3249return rnd.Next().ToString(CultureInfo.InvariantCulture);
winforms\Managed\System\WinForms\PropertyGrid.cs (1)
5400fileId = new IntPtr(rnd.Next());