1 override of Next
System.ServiceModel.Channels (1)
System\ServiceModel\Channels\SynchronizedRandom.cs (1)
38
public override int
Next
()
10 references to Next
System (1)
compmod\microsoft\win32\SystemEvents.cs (1)
856
IntPtr timerId = (IntPtr) randomTimerId.
Next
();
System.AddIn (2)
System\Addin\Pipeline\ContractBase.cs (2)
115
next = m_random.
Next
();
118
next = m_random.
Next
();
System.IdentityModel (1)
System\IdentityModel\Tokens\SessionSecurityToken.cs (1)
1064
int victim = rnd.
Next
() % DomainNameMap.Count;
System.ServiceModel (2)
System\ServiceModel\Channels\ConnectAlgorithms.cs (1)
103
int index2 = random.
Next
() % nodeAddresses.Count;
System\ServiceModel\Dispatcher\SecurityImpersonationBehavior.cs (1)
433
int victim = this.random.
Next
() % this.domainNameMap.Count;
System.ServiceModel.Channels (1)
System\ServiceModel\Channels\SynchronizedRandom.cs (1)
42
return base.
Next
();
System.ServiceModel.Internals (1)
System\Runtime\BackoffTimeoutHelper.cs (1)
106
(long)(uint)this.random.
Next
() % (2 * BackoffTimeoutHelper.maxDriftTicks + 1) - BackoffTimeoutHelper.maxDriftTicks)));
System.Windows.Forms (2)
winforms\Managed\System\WinForms\ListView.cs (1)
3249
return rnd.
Next
().ToString(CultureInfo.InvariantCulture);
winforms\Managed\System\WinForms\PropertyGrid.cs (1)
5400
fileId = new IntPtr(rnd.
Next
());