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//----------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//----------------------------------------------------------------
namespace System.ServiceModel.Channels
{
using System;
class SynchronizedRandom : Random
{
public SynchronizedRandom()
: base()
{
this.ThisLock = new object();
}
public SynchronizedRandom(int seed)
: base(seed)
{
this.ThisLock = new object();
}
protected object ThisLock
{
get;
private set;
}
public override int Next(int minValue, int maxValue)
{
lock (this.ThisLock)
{
return base.Next(minValue, maxValue);
}
}
public override int Next()
{
lock (this.ThisLock)
{
return base.Next();
}
}
public override int Next(int maxValue)
{
lock (this.ThisLock)
{
return base.Next(maxValue);
}
}
public override void NextBytes(byte[] buffer)
{
lock (this.ThisLock)
{
base.NextBytes(buffer);
}
}
public override double NextDouble()
{
lock (this.ThisLock)
{
return base.NextDouble();
}
}
protected override double Sample()
{
lock (this.ThisLock)
{
return base.Sample();
}
}
}
}
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