1 write to typeId
System (1)
compmod\system\componentmodel\design\serialization\RootDesignerSerializerAttribute.cs (1)
96
typeId
= GetType().FullName + baseType;
2 references to typeId
System (2)
compmod\system\componentmodel\design\serialization\RootDesignerSerializerAttribute.cs (2)
90
if (
typeId
== null) {
98
return
typeId
;