1 write to typeId
System (1)
compmod\system\componentmodel\design\serialization\RootDesignerSerializerAttribute.cs (1)
96typeId = GetType().FullName + baseType;
2 references to typeId
System (2)
compmod\system\componentmodel\design\serialization\RootDesignerSerializerAttribute.cs (2)
90if (typeId == null) { 98return typeId;