1 write to events
System (1)
compmod\system\componentmodel\MarshalByValueComponent.cs (1)
63
events
= new EventHandlerList();
4 references to events
System (4)
compmod\system\componentmodel\MarshalByValueComponent.cs (4)
62
if (
events
== null) {
65
return
events
;
150
if (
events
!= null) {
151
EventHandler handler = (EventHandler)
events
[EventDisposed];