1 write to internalArgs
System (1)
net\System\Net\Sockets\_MultipleConnectAsync.cs (1)
116internalArgs = new SocketAsyncEventArgs();
13 references to internalArgs
System (13)
net\System\Net\Sockets\_MultipleConnectAsync.cs (13)
117internalArgs.Completed += InternalConnectCallback; 118internalArgs.SetBuffer(userArgs.Buffer, userArgs.Offset, userArgs.Count); 232internalArgs.RemoteEndPoint = new IPEndPoint(attemptAddress, endPoint.Port); 234if (!attemptSocket.ConnectAsync(internalArgs)) 236return new SocketException(internalArgs.SocketError); 258userArgs.FinishWrapperConnectSuccess(internalArgs.ConnectSocket, internalArgs.BytesTransferred, internalArgs.SocketFlags); 259internalArgs.Dispose(); 281if (internalArgs != null) 283internalArgs.Dispose(); 300if (internalArgs != null) 302internalArgs.Dispose();