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//------------------------------------------------------------------------------
// <copyright file="XmlRawTextWriterGenerator.cxx" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">Microsoft</owner>
//------------------------------------------------------------------------------
// WARNING: This file is generated and should not be modified directly. Instead,
// modify XmlTextWriterGenerator.cxx and run gen.bat in the same directory.
// This batch file will execute the following commands:
//
// cl.exe /C /EP /D _XML_UTF8_TEXT_WRITER XmlRawTextWriterGenerator.cxx > XmlUtf8RawTextWriter.cs
// cl.exe /C /EP /D _XML_ENCODED_TEXT_WRITER XmlRawTextWriterGenerator.cxx > XmlEncodedRawTextWriter.cs
//
// Because these two implementations of XmlTextWriter are so similar, the C++ preprocessor
// is used to generate each implementation from one template file, using macros and ifdefs.
// Note: This file was generated without #define SILVERLIGHT
using System;
using System.IO;
using System.Xml;
using System.Text;
using System.Diagnostics;
using System.Globalization;
namespace System.Xml {
// Concrete implementation of XmlWriter abstract class that serializes events as encoded XML
// text. The general-purpose XmlEncodedTextWriter uses the Encoder class to output to any
// encoding. The XmlUtf8TextWriter class combined the encoding operation with serialization
// in order to achieve better performance.
internal partial class XmlUtf8RawTextWriter : XmlRawWriter {
//
// Fields
//
#if ASYNC
private readonly bool useAsync;
#endif
// main buffer
protected byte[] bufBytes;
// output stream
protected Stream stream;
// encoding of the stream or text writer
protected Encoding encoding;
// char type tables
protected XmlCharType xmlCharType = XmlCharType.Instance;
// buffer positions
protected int bufPos = 1; // buffer position starts at 1, because we need to be able to safely step back -1 in case we need to
// close an empty element or in CDATA section detection of double ]; _BUFFER[0] will always be 0
protected int textPos = 1; // text end position; don't indent first element, pi, or comment
protected int contentPos; // element content end position
protected int cdataPos; // cdata end position
protected int attrEndPos; // end of the last attribute
protected int bufLen = BUFSIZE;
// flags
protected bool writeToNull;
protected bool hadDoubleBracket;
protected bool inAttributeValue;
// writer settings
protected NewLineHandling newLineHandling;
protected bool closeOutput;
protected bool omitXmlDeclaration;
protected string newLineChars;
protected bool checkCharacters;
protected XmlStandalone standalone;
#if !SILVERLIGHT
protected XmlOutputMethod outputMethod;
#endif
protected bool autoXmlDeclaration;
protected bool mergeCDataSections;
//
// Constants
//
private const int BUFSIZE = 2048 * 3; // Should be greater than default FileStream size (4096), otherwise the FileStream will try to cache the data
private const int ASYNCBUFSIZE = 64 * 1024; // Set async buffer size to 64KB
private const int OVERFLOW = 32; // Allow overflow in order to reduce checks when writing out constant size markup
private const int INIT_MARKS_COUNT = 64;
//
// Constructors
//
// Construct and initialize an instance of this class.
protected XmlUtf8RawTextWriter( XmlWriterSettings settings ) {
#if ASYNC
useAsync = settings.Async;
#endif
// copy settings
newLineHandling = settings.NewLineHandling;
omitXmlDeclaration = settings.OmitXmlDeclaration;
newLineChars = settings.NewLineChars;
checkCharacters = settings.CheckCharacters;
closeOutput = settings.CloseOutput;
#if !SILVERLIGHT
standalone = settings.Standalone;
outputMethod = settings.OutputMethod;
mergeCDataSections = settings.MergeCDataSections;
#endif
if ( checkCharacters && newLineHandling == NewLineHandling.Replace ) {
ValidateContentChars( newLineChars, "NewLineChars", false );
}
}
// Construct an instance of this class that serializes to a Stream interface.
public XmlUtf8RawTextWriter( Stream stream, XmlWriterSettings settings ) : this( settings ) {
Debug.Assert( stream != null && settings != null );
this.stream = stream;
this.encoding = settings.Encoding;
// the buffer is allocated will OVERFLOW in order to reduce checks when writing out constant size markup
if (settings.Async) {
bufLen = ASYNCBUFSIZE;
}
bufBytes = new byte[bufLen + OVERFLOW];
// Output UTF-8 byte order mark if Encoding object wants it
if ( !stream.CanSeek || stream.Position == 0 ) {
byte[] bom = encoding.GetPreamble();
if ( bom.Length != 0 ) {
Buffer.BlockCopy( bom, 0, bufBytes, 1, bom.Length );
bufPos += bom.Length;
textPos += bom.Length;
}
}
#if !SILVERLIGHT
// Write the xml declaration
if ( settings.AutoXmlDeclaration ) {
WriteXmlDeclaration( standalone );
autoXmlDeclaration = true;
}
#endif
}
//
// XmlWriter implementation
//
// Returns settings the writer currently applies.
public override XmlWriterSettings Settings {
get {
XmlWriterSettings settings = new XmlWriterSettings();
settings.Encoding = this.encoding;
settings.OmitXmlDeclaration = this.omitXmlDeclaration;
settings.NewLineHandling = this.newLineHandling;
settings.NewLineChars = this.newLineChars;
settings.CloseOutput = this.closeOutput;
settings.ConformanceLevel = ConformanceLevel.Auto;
settings.CheckCharacters = checkCharacters;
#if !SILVERLIGHT
settings.AutoXmlDeclaration = autoXmlDeclaration;
settings.Standalone = standalone;
settings.OutputMethod = outputMethod;
#endif
settings.ReadOnly = true;
return settings;
}
}
// Write the xml declaration. This must be the first call.
internal override void WriteXmlDeclaration( XmlStandalone standalone ) {
// Output xml declaration only if user allows it and it was not already output
if ( !omitXmlDeclaration && !autoXmlDeclaration ) {
RawText( "<?xml version=\"" );
// Version
RawText( "1.0" );
// Encoding
if ( encoding != null ) {
RawText( "\" encoding=\"" );
RawText( encoding.WebName );
}
// Standalone
if ( standalone != XmlStandalone.Omit ) {
RawText( "\" standalone=\"" );
RawText( standalone == XmlStandalone.Yes ? "yes" : "no" );
}
RawText( "\"?>" );
}
}
internal override void WriteXmlDeclaration( string xmldecl ) {
// Output xml declaration only if user allows it and it was not already output
if ( !omitXmlDeclaration && !autoXmlDeclaration ) {
WriteProcessingInstruction( "xml", xmldecl );
}
}
// Serialize the document type declaration.
public override void WriteDocType( string name, string pubid, string sysid, string subset ) {
Debug.Assert( name != null && name.Length > 0 );
RawText( "<!DOCTYPE ");
RawText(name);
if ( pubid != null ) {
RawText( " PUBLIC \"" );
RawText( pubid );
RawText( "\" \"");
if ( sysid != null ) {
RawText( sysid );
}
bufBytes[bufPos++] = (byte) '"';
}
else if ( sysid != null ) {
RawText( " SYSTEM \"" );
RawText( sysid );
bufBytes[bufPos++] = (byte) '"';
}
else {
bufBytes[bufPos++] = (byte) ' ';
}
if ( subset != null ) {
bufBytes[bufPos++] = (byte) '[';
RawText( subset );
bufBytes[bufPos++] = (byte) ']';
}
bufBytes[this.bufPos++] = (byte) '>';
}
// Serialize the beginning of an element start tag: "<prefix:localName"
public override void WriteStartElement( string prefix, string localName, string ns) {
Debug.Assert( localName != null && localName.Length > 0 );
Debug.Assert( prefix != null );
bufBytes[bufPos++] = (byte) '<';
if ( prefix != null && prefix.Length != 0 ) {
RawText( prefix );
bufBytes[this.bufPos++] = (byte) ':';
}
RawText( localName );
attrEndPos = bufPos;
}
// Serialize the end of an element start tag in preparation for content serialization: ">"
internal override void StartElementContent() {
bufBytes[bufPos++] = (byte) '>';
// StartElementContent is always called; therefore, in order to allow shortcut syntax, we save the
// position of the '>' character. If WriteEndElement is called and no other characters have been
// output, then the '>' character can be be overwritten with the shortcut syntax " />".
contentPos = bufPos;
}
// Serialize an element end tag: "</prefix:localName>", if content was output. Otherwise, serialize
// the shortcut syntax: " />".
internal override void WriteEndElement( string prefix, string localName, string ns ) {
Debug.Assert( localName != null && localName.Length > 0 );
Debug.Assert( prefix != null );
if ( contentPos != bufPos ) {
// Content has been output, so can't use shortcut syntax
bufBytes[bufPos++] = (byte) '<';
bufBytes[bufPos++] = (byte) '/';
if ( prefix != null && prefix.Length != 0) {
RawText( prefix );
bufBytes[bufPos++] = (byte) ':';
}
RawText( localName );
bufBytes[bufPos++] = (byte) '>';
}
else {
// Use shortcut syntax; overwrite the already output '>' character
bufPos--;
bufBytes[bufPos++] = (byte) ' ';
bufBytes[bufPos++] = (byte) '/';
bufBytes[bufPos++] = (byte) '>';
}
}
// Serialize a full element end tag: "</prefix:localName>"
internal override void WriteFullEndElement( string prefix, string localName, string ns ) {
Debug.Assert( localName != null && localName.Length > 0 );
Debug.Assert( prefix != null );
bufBytes[bufPos++] = (byte) '<';
bufBytes[bufPos++] = (byte) '/';
if ( prefix != null && prefix.Length != 0) {
RawText( prefix );
bufBytes[bufPos++] = (byte) ':';
}
RawText( localName );
bufBytes[bufPos++] = (byte) '>';
}
// Serialize an attribute tag using double quotes around the attribute value: 'prefix:localName="'
public override void WriteStartAttribute( string prefix, string localName, string ns ) {
Debug.Assert( localName != null && localName.Length > 0 );
Debug.Assert( prefix != null );
if ( attrEndPos == bufPos ) {
bufBytes[bufPos++] = (byte) ' ';
}
if ( prefix != null && prefix.Length > 0 ) {
RawText( prefix );
bufBytes[bufPos++] = (byte) ':';
}
RawText( localName );
bufBytes[bufPos++] = (byte) '=';
bufBytes[bufPos++] = (byte) '"';
inAttributeValue = true;
}
// Serialize the end of an attribute value using double quotes: '"'
public override void WriteEndAttribute() {
bufBytes[bufPos++] = (byte) '"';
inAttributeValue = false;
attrEndPos = bufPos;
}
internal override void WriteNamespaceDeclaration( string prefix, string namespaceName ) {
Debug.Assert( prefix != null && namespaceName != null );
this.WriteStartNamespaceDeclaration( prefix );
this.WriteString( namespaceName );
this.WriteEndNamespaceDeclaration();
}
internal override bool SupportsNamespaceDeclarationInChunks {
get {
return true;
}
}
internal override void WriteStartNamespaceDeclaration(string prefix) {
Debug.Assert( prefix != null );
// VSTFDEVDIV bug #583965: Inconsistency between Silverlight 2 and Dev10 in the way a single xmlns attribute is serialized
// Resolved as: Won't fix (breaking change)
if ( prefix.Length == 0 ) {
RawText( " xmlns=\"" );
}
else {
RawText( " xmlns:" );
RawText( prefix );
bufBytes[bufPos++] = (byte)'=';
bufBytes[bufPos++] = (byte)'"';
}
inAttributeValue = true;
}
internal override void WriteEndNamespaceDeclaration() {
inAttributeValue = false;
bufBytes[bufPos++] = (byte)'"';
attrEndPos = bufPos;
}
// Serialize a CData section. If the "]]>" pattern is found within
// the text, replace it with "]]><![CDATA[>".
public override void WriteCData( string text ) {
Debug.Assert( text != null );
if ( mergeCDataSections && bufPos == cdataPos ) {
// Merge adjacent cdata sections - overwrite the "]]>" characters
Debug.Assert( bufPos >= 4 );
bufPos -= 3;
}
else {
// Start a new cdata section
bufBytes[bufPos++] = (byte) '<';
bufBytes[bufPos++] = (byte) '!';
bufBytes[bufPos++] = (byte) '[';
bufBytes[bufPos++] = (byte) 'C';
bufBytes[bufPos++] = (byte) 'D';
bufBytes[bufPos++] = (byte) 'A';
bufBytes[bufPos++] = (byte) 'T';
bufBytes[bufPos++] = (byte) 'A';
bufBytes[bufPos++] = (byte) '[';
}
WriteCDataSection( text );
bufBytes[bufPos++] = (byte) ']';
bufBytes[bufPos++] = (byte) ']';
bufBytes[bufPos++] = (byte) '>';
textPos = bufPos;
cdataPos = bufPos;
}
// Serialize a comment.
public override void WriteComment( string text ) {
Debug.Assert( text != null );
bufBytes[bufPos++] = (byte) '<';
bufBytes[bufPos++] = (byte) '!';
bufBytes[bufPos++] = (byte) '-';
bufBytes[bufPos++] = (byte) '-';
WriteCommentOrPi( text, '-' );
bufBytes[bufPos++] = (byte) '-';
bufBytes[bufPos++] = (byte) '-';
bufBytes[bufPos++] = (byte) '>';
}
// Serialize a processing instruction.
public override void WriteProcessingInstruction( string name, string text ) {
Debug.Assert( name != null && name.Length > 0 );
Debug.Assert( text != null );
bufBytes[bufPos++] = (byte) '<';
bufBytes[bufPos++] = (byte) '?';
RawText( name );
if ( text.Length > 0 ) {
bufBytes[bufPos++] = (byte) ' ';
WriteCommentOrPi( text, '?' );
}
bufBytes[bufPos++] = (byte) '?';
bufBytes[bufPos++] = (byte) '>';
}
// Serialize an entity reference.
public override void WriteEntityRef( string name ) {
Debug.Assert( name != null && name.Length > 0 );
bufBytes[bufPos++] = (byte) '&';
RawText( name );
bufBytes[bufPos++] = (byte) ';';
if ( bufPos > bufLen ) {
FlushBuffer();
}
textPos = bufPos;
}
// Serialize a character entity reference.
public override void WriteCharEntity( char ch ) {
string strVal = ((int)ch).ToString( "X", NumberFormatInfo.InvariantInfo );
if ( checkCharacters && !xmlCharType.IsCharData( ch ) ) {
// we just have a single char, not a surrogate, therefore we have to pass in '\0' for the second char
throw XmlConvert.CreateInvalidCharException( ch, '\0' );
}
bufBytes[bufPos++] = (byte)'&';
bufBytes[bufPos++] = (byte)'#';
bufBytes[bufPos++] = (byte)'x';
RawText( strVal );
bufBytes[bufPos++] = (byte)';';
if ( bufPos > bufLen ) {
FlushBuffer();
}
textPos = bufPos;
}
// Serialize a whitespace node.
public override unsafe void WriteWhitespace( string ws ) {
Debug.Assert( ws != null );
fixed ( char * pSrc = ws ) {
char * pSrcEnd = pSrc + ws.Length;
if ( inAttributeValue) {
WriteAttributeTextBlock( pSrc, pSrcEnd );
}
else {
WriteElementTextBlock( pSrc, pSrcEnd );
}
}
}
// Serialize either attribute or element text using XML rules.
public override unsafe void WriteString( string text ) {
Debug.Assert( text != null );
fixed ( char * pSrc = text ) {
char * pSrcEnd = pSrc + text.Length;
if ( inAttributeValue) {
WriteAttributeTextBlock( pSrc, pSrcEnd );
}
else {
WriteElementTextBlock( pSrc, pSrcEnd );
}
}
}
// Serialize surrogate character entity.
public override void WriteSurrogateCharEntity( char lowChar, char highChar ) {
int surrogateChar = XmlCharType.CombineSurrogateChar( lowChar, highChar );
bufBytes[bufPos++] = (byte)'&';
bufBytes[bufPos++] = (byte)'#';
bufBytes[bufPos++] = (byte)'x';
RawText( surrogateChar.ToString( "X", NumberFormatInfo.InvariantInfo ) );
bufBytes[bufPos++] = (byte)';';
textPos = bufPos;
}
// Serialize either attribute or element text using XML rules.
// Arguments are validated in the XmlWellformedWriter layer.
public override unsafe void WriteChars( char[] buffer, int index, int count ) {
Debug.Assert( buffer != null );
Debug.Assert( index >= 0 );
Debug.Assert( count >= 0 && index + count <= buffer.Length );
fixed ( char * pSrcBegin = &buffer[index] ) {
if ( inAttributeValue ) {
WriteAttributeTextBlock( pSrcBegin, pSrcBegin + count );
}
else {
WriteElementTextBlock( pSrcBegin, pSrcBegin + count );
}
}
}
// Serialize raw data.
// Arguments are validated in the XmlWellformedWriter layer
public override unsafe void WriteRaw( char[] buffer, int index, int count ) {
Debug.Assert( buffer != null );
Debug.Assert( index >= 0 );
Debug.Assert( count >= 0 && index + count <= buffer.Length );
fixed ( char * pSrcBegin = &buffer[index] ) {
WriteRawWithCharChecking( pSrcBegin, pSrcBegin + count );
}
textPos = bufPos;
}
// Serialize raw data.
public override unsafe void WriteRaw( string data ) {
Debug.Assert( data != null );
fixed ( char * pSrcBegin = data ) {
WriteRawWithCharChecking( pSrcBegin, pSrcBegin + data.Length );
}
textPos = bufPos;
}
// Flush all bytes in the buffer to output and close the output stream or writer.
public override void Close() {
try {
FlushBuffer();
FlushEncoder();
}
finally {
// Future calls to Close or Flush shouldn't write to Stream or Writer
writeToNull = true;
if ( stream != null ) {
try {
stream.Flush();
}
finally {
try {
if ( closeOutput ) {
stream.Close();
}
}
finally {
stream = null;
}
}
}
}
}
// Flush all characters in the buffer to output and call Flush() on the output object.
public override void Flush() {
FlushBuffer();
FlushEncoder();
if ( stream != null ) {
stream.Flush();
}
}
//
// Implementation methods
//
// Flush all characters in the buffer to output. Do not flush the output object.
protected virtual void FlushBuffer() {
try {
// Output all characters (except for previous characters stored at beginning of buffer)
if ( !writeToNull ) {
Debug.Assert( stream != null);
stream.Write( bufBytes, 1, bufPos - 1 );
}
}
catch {
// Future calls to flush (i.e. when Close() is called) don't attempt to write to stream
writeToNull = true;
throw;
}
finally {
// Move last buffer character to the beginning of the buffer (so that previous character can always be determined)
bufBytes[0] = bufBytes[bufPos - 1];
if ( IsSurrogateByte( bufBytes[0] ) ) {
// Last character was the first byte in a surrogate encoding, so move last three
// bytes of encoding to the beginning of the buffer.
bufBytes[1] = bufBytes[bufPos];
bufBytes[2] = bufBytes[bufPos + 1];
bufBytes[3] = bufBytes[bufPos + 2];
}
// Reset buffer position
textPos = (textPos == bufPos) ? 1 : 0;
attrEndPos = (attrEndPos == bufPos) ? 1 : 0;
contentPos = 0; // Needs to be zero, since overwriting '>' character is no longer possible
cdataPos = 0; // Needs to be zero, since overwriting ']]>' characters is no longer possible
bufPos = 1; // Buffer position starts at 1, because we need to be able to safely step back -1 in case we need to
// close an empty element or in CDATA section detection of double ]; _BUFFER[0] will always be 0
}
}
private void FlushEncoder() {
// intentionally empty
}
// Serialize text that is part of an attribute value. The '&', '<', '>', and '"' characters
// are entitized.
protected unsafe void WriteAttributeTextBlock( char *pSrc, char *pSrcEnd ) {
fixed ( byte * pDstBegin = bufBytes ) {
byte * pDst = pDstBegin + this.bufPos;
int ch = 0;
for (;;) {
byte * pDstEnd = pDst + ( pSrcEnd - pSrc );
if ( pDstEnd > pDstBegin + bufLen ) {
pDstEnd = pDstBegin + bufLen;
}
while ( pDst < pDstEnd && ( ( ( xmlCharType.charProperties[( ch = *pSrc )] & XmlCharType.fAttrValue ) != 0 ) && ch <= 0x7F ) ) {
*pDst = (byte)ch;
pDst++;
pSrc++;
}
Debug.Assert( pSrc <= pSrcEnd );
// end of value
if ( pSrc >= pSrcEnd ) {
break;
}
// end of buffer
if ( pDst >= pDstEnd ) {
bufPos = (int)(pDst - pDstBegin);
FlushBuffer();
pDst = pDstBegin + 1;
continue;
}
// some character needs to be escaped
switch ( ch ) {
case '&':
pDst = AmpEntity( pDst );
break;
case '<':
pDst = LtEntity( pDst );
break;
case '>':
pDst = GtEntity( pDst );
break;
case '"':
pDst = QuoteEntity( pDst );
break;
case '\'':
*pDst = (byte)ch;
pDst++;
break;
case (char)0x9:
if ( newLineHandling == NewLineHandling.None ) {
*pDst = (byte)ch;
pDst++;
}
else {
// escape tab in attributes
pDst = TabEntity( pDst );
}
break;
case (char)0xD:
if ( newLineHandling == NewLineHandling.None ) {
*pDst = (byte)ch;
pDst++;
}
else {
// escape new lines in attributes
pDst = CarriageReturnEntity( pDst );
}
break;
case (char)0xA:
if ( newLineHandling == NewLineHandling.None ) {
*pDst = (byte)ch;
pDst++;
}
else {
// escape new lines in attributes
pDst = LineFeedEntity( pDst );
}
break;
default:
if ( XmlCharType.IsSurrogate( ch ) ) { pDst = EncodeSurrogate( pSrc, pSrcEnd, pDst ); pSrc += 2; } else if ( ch <= 0x7F || ch >= 0xFFFE ) { pDst = InvalidXmlChar( ch, pDst, true ); pSrc++; } else { pDst = EncodeMultibyteUTF8( ch, pDst ); pSrc++; };
continue;
}
pSrc++;
}
bufPos = (int)(pDst - pDstBegin);
}
}
// Serialize text that is part of element content. The '&', '<', and '>' characters
// are entitized.
protected unsafe void WriteElementTextBlock( char *pSrc, char *pSrcEnd ) {
fixed ( byte * pDstBegin = bufBytes ) {
byte * pDst = pDstBegin + this.bufPos;
int ch = 0;
for (;;) {
byte * pDstEnd = pDst + ( pSrcEnd - pSrc );
if ( pDstEnd > pDstBegin + bufLen ) {
pDstEnd = pDstBegin + bufLen;
}
while ( pDst < pDstEnd && ( ( ( xmlCharType.charProperties[( ch = *pSrc )] & XmlCharType.fAttrValue ) != 0 ) && ch <= 0x7F ) ) {
*pDst = (byte)ch;
pDst++;
pSrc++;
}
Debug.Assert( pSrc <= pSrcEnd );
// end of value
if ( pSrc >= pSrcEnd ) {
break;
}
// end of buffer
if ( pDst >= pDstEnd ) {
bufPos = (int)(pDst - pDstBegin);
FlushBuffer();
pDst = pDstBegin + 1;
continue;
}
// some character needs to be escaped
switch ( ch ) {
case '&':
pDst = AmpEntity( pDst );
break;
case '<':
pDst = LtEntity( pDst );
break;
case '>':
pDst = GtEntity( pDst );
break;
case '"':
case '\'':
case (char)0x9:
*pDst = (byte)ch;
pDst++;
break;
case (char)0xA:
if ( newLineHandling == NewLineHandling.Replace ) {
pDst = WriteNewLine( pDst );
}
else {
*pDst = (byte)ch;
pDst++;
}
break;
case (char)0xD:
switch ( newLineHandling ) {
case NewLineHandling.Replace:
// Replace "\r\n", or "\r" with NewLineChars
if ( pSrc[1] == '\n' ) {
pSrc++;
}
pDst = WriteNewLine( pDst );
break;
case NewLineHandling.Entitize:
// Entitize 0xD
pDst = CarriageReturnEntity( pDst );
break;
case NewLineHandling.None:
*pDst = (byte)ch;
pDst++;
break;
}
break;
default:
if ( XmlCharType.IsSurrogate( ch ) ) { pDst = EncodeSurrogate( pSrc, pSrcEnd, pDst ); pSrc += 2; } else if ( ch <= 0x7F || ch >= 0xFFFE ) { pDst = InvalidXmlChar( ch, pDst, true ); pSrc++; } else { pDst = EncodeMultibyteUTF8( ch, pDst ); pSrc++; };
continue;
}
pSrc++;
}
bufPos = (int)(pDst - pDstBegin);
textPos = bufPos;
contentPos = 0;
}
}
protected unsafe void RawText( string s ) {
Debug.Assert( s != null );
fixed ( char * pSrcBegin = s ) {
RawText( pSrcBegin, pSrcBegin + s.Length );
}
}
protected unsafe void RawText( char * pSrcBegin, char * pSrcEnd ) {
fixed ( byte * pDstBegin = bufBytes ) {
byte * pDst = pDstBegin + this.bufPos;
char * pSrc = pSrcBegin;
int ch = 0;
for (;;) {
byte * pDstEnd = pDst + ( pSrcEnd - pSrc );
if ( pDstEnd > pDstBegin + this.bufLen ) {
pDstEnd = pDstBegin + this.bufLen;
}
while ( pDst < pDstEnd && ( ( ch = *pSrc ) <= 0x7F ) ) {
pSrc++;
*pDst = (byte)ch;
pDst++;
}
Debug.Assert( pSrc <= pSrcEnd );
// end of value
if ( pSrc >= pSrcEnd ) {
break;
}
// end of buffer
if ( pDst >= pDstEnd ) {
bufPos = (int)(pDst - pDstBegin);
FlushBuffer();
pDst = pDstBegin + 1;
continue;
}
if ( XmlCharType.IsSurrogate( ch ) ) { pDst = EncodeSurrogate( pSrc, pSrcEnd, pDst ); pSrc += 2; } else if ( ch <= 0x7F || ch >= 0xFFFE ) { pDst = InvalidXmlChar( ch, pDst, false ); pSrc++; } else { pDst = EncodeMultibyteUTF8( ch, pDst ); pSrc++; };
}
bufPos = (int)(pDst - pDstBegin);
}
}
protected unsafe void WriteRawWithCharChecking( char * pSrcBegin, char * pSrcEnd ) {
fixed ( byte * pDstBegin = bufBytes ) {
char * pSrc = pSrcBegin;
byte * pDst = pDstBegin + bufPos;
int ch = 0;
for (;;) {
byte * pDstEnd = pDst + ( pSrcEnd - pSrc );
if ( pDstEnd > pDstBegin + bufLen ) {
pDstEnd = pDstBegin + bufLen;
}
while ( pDst < pDstEnd && ( ( ( xmlCharType.charProperties[( ch = *pSrc )] & XmlCharType.fText ) != 0 ) && ch <= 0x7F ) ) {
*pDst = (byte)ch;
pDst++;
pSrc++;
}
Debug.Assert( pSrc <= pSrcEnd );
// end of value
if ( pSrc >= pSrcEnd ) {
break;
}
// end of buffer
if ( pDst >= pDstEnd ) {
bufPos = (int)(pDst - pDstBegin);
FlushBuffer();
pDst = pDstBegin + 1;
continue;
}
// handle special characters
switch ( ch ) {
case ']':
case '<':
case '&':
case (char)0x9:
*pDst = (byte)ch;
pDst++;
break;
case (char)0xD:
if ( newLineHandling == NewLineHandling.Replace ) {
// Normalize "\r\n", or "\r" to NewLineChars
if ( pSrc[1] == '\n' ) {
pSrc++;
}
pDst = WriteNewLine( pDst );
}
else {
*pDst = (byte)ch;
pDst++;
}
break;
case (char)0xA:
if ( newLineHandling == NewLineHandling.Replace ) {
pDst = WriteNewLine( pDst );
}
else {
*pDst = (byte)ch;
pDst++;
}
break;
default:
if ( XmlCharType.IsSurrogate( ch ) ) { pDst = EncodeSurrogate( pSrc, pSrcEnd, pDst ); pSrc += 2; } else if ( ch <= 0x7F || ch >= 0xFFFE ) { pDst = InvalidXmlChar( ch, pDst, false ); pSrc++; } else { pDst = EncodeMultibyteUTF8( ch, pDst ); pSrc++; };
continue;
}
pSrc++;
}
bufPos = (int)(pDst - pDstBegin);
}
}
protected unsafe void WriteCommentOrPi( string text, int stopChar ) {
if ( text.Length == 0 ) {
if ( bufPos >= bufLen ) {
FlushBuffer();
}
return;
}
// write text
fixed ( char * pSrcBegin = text )
fixed ( byte * pDstBegin = bufBytes ) {
char * pSrc = pSrcBegin;
char * pSrcEnd = pSrcBegin + text.Length;
byte * pDst = pDstBegin + bufPos;
int ch = 0;
for (;;) {
byte * pDstEnd = pDst + ( pSrcEnd - pSrc );
if ( pDstEnd > pDstBegin + bufLen ) {
pDstEnd = pDstBegin + bufLen;
}
while ( pDst < pDstEnd && ( ( ( xmlCharType.charProperties[( ch = *pSrc )] & XmlCharType.fText ) != 0 ) && ch != stopChar && ch <= 0x7F ) ) {
*pDst = (byte)ch;
pDst++;
pSrc++;
}
Debug.Assert( pSrc <= pSrcEnd );
// end of value
if ( pSrc >= pSrcEnd ) {
break;
}
// end of buffer
if ( pDst >= pDstEnd ) {
bufPos = (int)(pDst - pDstBegin);
FlushBuffer();
pDst = pDstBegin + 1;
continue;
}
// handle special characters
switch ( ch ) {
case '-':
*pDst = (byte) '-';
pDst++;
if ( ch == stopChar ) {
// Insert space between adjacent dashes or before comment's end dashes
if ( pSrc + 1 == pSrcEnd || *(pSrc + 1)== '-' ) {
*pDst = (byte) ' ';
pDst++;
}
}
break;
case '?':
*pDst = (byte) '?';
pDst++;
if ( ch == stopChar ) {
// Processing instruction: insert space between adjacent '?' and '>'
if ( pSrc + 1 < pSrcEnd && *(pSrc + 1)== '>' ) {
*pDst = (byte) ' ';
pDst++;
}
}
break;
case ']':
*pDst = (byte) ']';
pDst++;
break;
case (char)0xD:
if ( newLineHandling == NewLineHandling.Replace ) {
// Normalize "\r\n", or "\r" to NewLineChars
if ( pSrc[1] == '\n' ) {
pSrc++;
}
pDst = WriteNewLine( pDst );
}
else {
*pDst = (byte)ch;
pDst++;
}
break;
case (char)0xA:
if ( newLineHandling == NewLineHandling.Replace ) {
pDst = WriteNewLine( pDst );
}
else {
*pDst = (byte)ch;
pDst++;
}
break;
case '<':
case '&':
case (char)0x9:
*pDst = (byte)ch;
pDst++;
break;
default:
if ( XmlCharType.IsSurrogate( ch ) ) { pDst = EncodeSurrogate( pSrc, pSrcEnd, pDst ); pSrc += 2; } else if ( ch <= 0x7F || ch >= 0xFFFE ) { pDst = InvalidXmlChar( ch, pDst, false ); pSrc++; } else { pDst = EncodeMultibyteUTF8( ch, pDst ); pSrc++; };
continue;
}
pSrc++;
}
bufPos = (int)(pDst - pDstBegin);
}
}
protected unsafe void WriteCDataSection( string text ) {
if ( text.Length == 0 ) {
if ( bufPos >= bufLen ) {
FlushBuffer();
}
return;
}
// write text
fixed ( char * pSrcBegin = text )
fixed ( byte * pDstBegin = bufBytes ) {
char * pSrc = pSrcBegin;
char * pSrcEnd = pSrcBegin + text.Length;
byte * pDst = pDstBegin + bufPos;
int ch = 0;
for (;;) {
byte * pDstEnd = pDst + ( pSrcEnd - pSrc );
if ( pDstEnd > pDstBegin + bufLen ) {
pDstEnd = pDstBegin + bufLen;
}
while ( pDst < pDstEnd && ( ( ( xmlCharType.charProperties[( ch = *pSrc )] & XmlCharType.fAttrValue ) != 0 ) && ch != ']' && ch <= 0x7F ) ) {
*pDst = (byte)ch;
pDst++;
pSrc++;
}
Debug.Assert( pSrc <= pSrcEnd );
// end of value
if ( pSrc >= pSrcEnd ) {
break;
}
// end of buffer
if ( pDst >= pDstEnd ) {
bufPos = (int)(pDst - pDstBegin);
FlushBuffer();
pDst = pDstBegin + 1;
continue;
}
// handle special characters
switch ( ch ) {
case '>':
if ( hadDoubleBracket && pDst[-1] == (byte) ']') { // pDst[-1] will always correct - there is a padding character at _BUFFER[0]
// The characters "]]>" were found within the CData text
pDst = RawEndCData( pDst );
pDst = RawStartCData( pDst );
}
*pDst = (byte) '>';
pDst++;
break;
case ']':
if ( pDst[-1] == (byte)']' ) { // pDst[-1] will always correct - there is a padding character at _BUFFER[0]
hadDoubleBracket = true;
}
else {
hadDoubleBracket = false;
}
*pDst = (byte)']';
pDst++;
break;
case (char)0xD:
if ( newLineHandling == NewLineHandling.Replace ) {
// Normalize "\r\n", or "\r" to NewLineChars
if ( pSrc[1] == '\n' ) {
pSrc++;
}
pDst = WriteNewLine( pDst );
}
else {
*pDst = (byte)ch;
pDst++;
}
break;
case (char)0xA:
if ( newLineHandling == NewLineHandling.Replace ) {
pDst = WriteNewLine( pDst );
}
else {
*pDst = (byte)ch;
pDst++;
}
break;
case '&':
case '<':
case '"':
case '\'':
case (char)0x9:
*pDst = (byte)ch;
pDst++;
break;
default:
if ( XmlCharType.IsSurrogate( ch ) ) { pDst = EncodeSurrogate( pSrc, pSrcEnd, pDst ); pSrc += 2; } else if ( ch <= 0x7F || ch >= 0xFFFE ) { pDst = InvalidXmlChar( ch, pDst, false ); pSrc++; } else { pDst = EncodeMultibyteUTF8( ch, pDst ); pSrc++; };
continue;
}
pSrc++;
}
bufPos = (int)(pDst - pDstBegin);
}
}
// Returns true if UTF8 encoded byte is first of four bytes that encode a surrogate pair.
// To do this, detect the bit pattern 11110xxx.
private static bool IsSurrogateByte( byte b ) {
return (b & 0xF8) == 0xF0;
}
private static unsafe byte* EncodeSurrogate( char* pSrc, char* pSrcEnd, byte* pDst ) {
Debug.Assert( XmlCharType.IsSurrogate( *pSrc ) );
int ch = *pSrc;
if ( ch <= XmlCharType.SurHighEnd ) {
if ( pSrc + 1 < pSrcEnd ) {
int lowChar = pSrc[1];
if ( lowChar >= XmlCharType.SurLowStart &&
(LocalAppContextSwitches.DontThrowOnInvalidSurrogatePairs || lowChar <= XmlCharType.SurLowEnd)) {
// Calculate Unicode scalar value for easier manipulations (see section 3.7 in Unicode spec)
// The scalar value repositions surrogate values to start at 0x10000.
ch = XmlCharType.CombineSurrogateChar( lowChar, ch );
pDst[0] = (byte)( 0xF0 | ( ch >> 18 ) );
pDst[1] = (byte)( 0x80 | ( ch >> 12 ) & 0x3F );
pDst[2] = (byte)( 0x80 | ( ch >> 6 ) & 0x3F );
pDst[3] = (byte)( 0x80 | ch & 0x3F);
pDst += 4;
return pDst;
}
throw XmlConvert.CreateInvalidSurrogatePairException( (char)lowChar, (char)ch );
}
throw new ArgumentException( Res.GetString( Res.Xml_InvalidSurrogateMissingLowChar ) );
}
throw XmlConvert.CreateInvalidHighSurrogateCharException( (char)ch );
}
private unsafe byte* InvalidXmlChar( int ch, byte* pDst, bool entitize ) {
Debug.Assert( !xmlCharType.IsWhiteSpace( (char)ch ) );
Debug.Assert( !xmlCharType.IsAttributeValueChar( (char)ch ) );
if ( checkCharacters ) {
// This method will never be called on surrogates, so it is ok to pass in '\0' to the CreateInvalidCharException
throw XmlConvert.CreateInvalidCharException( (char)ch, '\0' );
}
else {
if ( entitize ) {
return CharEntity( pDst, (char)ch );
}
else {
if ( ch < 0x80 ) {
*pDst = (byte)ch;
pDst++;
}
else {
pDst = EncodeMultibyteUTF8( ch, pDst );
}
return pDst;
}
}
}
internal unsafe void EncodeChar(ref char* pSrc, char*pSrcEnd, ref byte* pDst) {
int ch = *pSrc;
if ( XmlCharType.IsSurrogate( ch ) ) { pDst = EncodeSurrogate( pSrc, pSrcEnd, pDst ); pSrc += 2; } else if ( ch <= 0x7F || ch >= 0xFFFE ) { pDst = InvalidXmlChar( ch, pDst, false ); pSrc++; } else { pDst = EncodeMultibyteUTF8( ch, pDst ); pSrc++; };
}
internal static unsafe byte* EncodeMultibyteUTF8( int ch, byte* pDst ) {
Debug.Assert( ch >= 0x80 && !XmlCharType.IsSurrogate( ch ) );
/* UTF8-2: If ch is in 0x80-0x7ff range, then use 2 bytes to encode it */
if ( ch < 0x800 ) {
*pDst = (byte)( unchecked((sbyte)0xC0) | (ch >> 6) );
}
/* UTF8-3: If ch is anything else, then default to using 3 bytes to encode it. */
else {
*pDst = (byte)( unchecked((sbyte)0xE0) | ( ch >> 12 ) );
pDst++;
*pDst = (byte)( unchecked((sbyte)0x80) | ( ch >> 6 ) & 0x3F);
}
pDst++;
*pDst = (byte)( 0x80 | ch & 0x3F );
return pDst + 1;
}
// Encode *pSrc as a sequence of UTF8 bytes. Write the bytes to pDst and return an updated pointer.
internal static unsafe void CharToUTF8( ref char * pSrc, char * pSrcEnd, ref byte * pDst ) {
int ch = *pSrc;
if ( ch <= 0x7F ) {
*pDst = (byte)ch;
pDst++;
pSrc++;
}
else if ( XmlCharType.IsSurrogate( ch ) ) {
pDst = EncodeSurrogate( pSrc, pSrcEnd, pDst );
pSrc += 2;
}
else {
pDst = EncodeMultibyteUTF8( ch, pDst );
pSrc++;
}
}
// Write NewLineChars to the specified buffer position and return an updated position.
protected unsafe byte * WriteNewLine( byte * pDst ) {
fixed ( byte * pDstBegin = bufBytes ) {
bufPos = (int) (pDst - pDstBegin);
// Let RawText do the real work
RawText( newLineChars );
return pDstBegin + bufPos;
}
}
// Following methods do not check whether pDst is beyond the bufSize because the buffer was allocated with a OVERFLOW to accomodate
// for the writes of small constant-length string as below.
// Entitize '<' as "<". Return an updated pointer.
protected static unsafe byte * LtEntity( byte * pDst ) {
pDst[0] = (byte)'&';
pDst[1] = (byte)'l';
pDst[2] = (byte)'t';
pDst[3] = (byte)';';
return pDst + 4;
}
// Entitize '>' as ">". Return an updated pointer.
protected static unsafe byte * GtEntity( byte * pDst ) {
pDst[0] = (byte)'&';
pDst[1] = (byte)'g';
pDst[2] = (byte)'t';
pDst[3] = (byte)';';
return pDst + 4;
}
// Entitize '&' as "&". Return an updated pointer.
protected static unsafe byte * AmpEntity( byte * pDst ) {
pDst[0] = (byte)'&';
pDst[1] = (byte)'a';
pDst[2] = (byte)'m';
pDst[3] = (byte)'p';
pDst[4] = (byte)';';
return pDst + 5;
}
// Entitize '"' as """. Return an updated pointer.
protected static unsafe byte * QuoteEntity( byte * pDst ) {
pDst[0] = (byte)'&';
pDst[1] = (byte)'q';
pDst[2] = (byte)'u';
pDst[3] = (byte)'o';
pDst[4] = (byte)'t';
pDst[5] = (byte)';';
return pDst + 6;
}
// Entitize '\t' as "	". Return an updated pointer.
protected static unsafe byte * TabEntity( byte * pDst ) {
pDst[0] = (byte)'&';
pDst[1] = (byte)'#';
pDst[2] = (byte)'x';
pDst[3] = (byte)'9';
pDst[4] = (byte)';';
return pDst + 5;
}
// Entitize 0xa as "
". Return an updated pointer.
protected static unsafe byte * LineFeedEntity( byte * pDst ) {
pDst[0] = (byte)'&';
pDst[1] = (byte)'#';
pDst[2] = (byte)'x';
pDst[3] = (byte)'A';
pDst[4] = (byte)';';
return pDst + 5;
}
// Entitize 0xd as "
". Return an updated pointer.
protected static unsafe byte * CarriageReturnEntity( byte * pDst ) {
pDst[0] = (byte)'&';
pDst[1] = (byte)'#';
pDst[2] = (byte)'x';
pDst[3] = (byte)'D';
pDst[4] = (byte)';';
return pDst + 5;
}
private static unsafe byte * CharEntity( byte * pDst, char ch ) {
string s = ((int)ch).ToString( "X",NumberFormatInfo.InvariantInfo );
pDst[0] = (byte)'&';
pDst[1] = (byte)'#';
pDst[2] = (byte)'x';
pDst += 3;
fixed ( char *pSrc = s ) {
char *pS = pSrc;
while ( ( *pDst++ = (byte)*pS++ ) != 0 );
}
pDst[-1] = (byte)';';
return pDst;
}
// Write "<![CDATA[" to the specified buffer. Return an updated pointer.
protected static unsafe byte * RawStartCData( byte * pDst ) {
pDst[0] = (byte)'<';
pDst[1] = (byte)'!';
pDst[2] = (byte)'[';
pDst[3] = (byte)'C';
pDst[4] = (byte)'D';
pDst[5] = (byte)'A';
pDst[6] = (byte)'T';
pDst[7] = (byte)'A';
pDst[8] = (byte)'[';
return pDst + 9;
}
// Write "]]>" to the specified buffer. Return an updated pointer.
protected static unsafe byte * RawEndCData( byte * pDst ) {
pDst[0] = (byte)']';
pDst[1] = (byte)']';
pDst[2] = (byte)'>';
return pDst + 3;
}
protected unsafe void ValidateContentChars( string chars, string propertyName, bool allowOnlyWhitespace ) {
if ( allowOnlyWhitespace ) {
if ( !xmlCharType.IsOnlyWhitespace( chars ) ) {
throw new ArgumentException( Res.GetString( Res.Xml_IndentCharsNotWhitespace, propertyName ) );
}
}
else {
string error = null;
for ( int i = 0; i < chars.Length; i++ ) {
if ( !xmlCharType.IsTextChar( chars[i] ) ) {
switch ( chars[i] ) {
case '\n':
case '\r':
case '\t':
continue;
case '<':
case '&':
case ']':
error = Res.GetString( Res.Xml_InvalidCharacter, XmlException.BuildCharExceptionArgs( chars, i ) );
goto Error;
default:
if ( XmlCharType.IsHighSurrogate(chars[i]) ) {
if ( i + 1 < chars.Length ) {
if ( XmlCharType.IsLowSurrogate(chars[i + 1]) ) {
i++;
continue;
}
}
error = Res.GetString( Res.Xml_InvalidSurrogateMissingLowChar );
goto Error;
}
else if ( XmlCharType.IsLowSurrogate(chars[i]) ) {
error = Res.GetString( Res.Xml_InvalidSurrogateHighChar, ((uint)chars[i]).ToString( "X", CultureInfo.InvariantCulture ) );
goto Error;
}
continue;
}
}
}
return;
Error:
throw new ArgumentException( Res.GetString( Res.Xml_InvalidCharsInIndent, new string[] { propertyName, error } ) );
}
}
}
// Same as base text writer class except that elements, attributes, comments, and pi's are indented.
internal partial class XmlUtf8RawTextWriterIndent : XmlUtf8RawTextWriter {
//
// Fields
//
protected int indentLevel;
protected bool newLineOnAttributes;
protected string indentChars;
protected bool mixedContent;
private BitStack mixedContentStack;
protected ConformanceLevel conformanceLevel = ConformanceLevel.Auto;
//
// Constructors
//
public XmlUtf8RawTextWriterIndent( Stream stream, XmlWriterSettings settings ) : base( stream, settings ) {
Init( settings );
}
//
// XmlWriter methods
//
public override XmlWriterSettings Settings {
get {
XmlWriterSettings settings = base.Settings;
settings.ReadOnly = false;
settings.Indent = true;
settings.IndentChars = indentChars;
settings.NewLineOnAttributes = newLineOnAttributes;
settings.ReadOnly = true;
return settings;
}
}
public override void WriteDocType( string name, string pubid, string sysid, string subset ) {
// Add indentation
if ( !mixedContent && base.textPos != base.bufPos) {
WriteIndent();
}
base.WriteDocType( name, pubid, sysid, subset );
}
public override void WriteStartElement( string prefix, string localName, string ns ) {
Debug.Assert( localName != null && localName.Length != 0 && prefix != null && ns != null );
// Add indentation
if ( !mixedContent && base.textPos != base.bufPos) {
WriteIndent();
}
indentLevel++;
mixedContentStack.PushBit( mixedContent );
base.WriteStartElement( prefix, localName, ns );
}
internal override void StartElementContent() {
// If this is the root element and we're writing a document
// do not inherit the mixedContent flag into the root element.
// This is to allow for whitespace nodes on root level
// without disabling indentation for the whole document.
if (indentLevel == 1 && conformanceLevel == ConformanceLevel.Document) {
mixedContent = false;
}
else {
mixedContent = mixedContentStack.PeekBit();
}
base.StartElementContent();
}
internal override void OnRootElement(ConformanceLevel currentConformanceLevel) {
// Just remember the current conformance level
conformanceLevel = currentConformanceLevel;
}
internal override void WriteEndElement(string prefix, string localName, string ns) {
// Add indentation
indentLevel--;
if ( !mixedContent && base.contentPos != base.bufPos ) {
// There was content, so try to indent
if ( base.textPos != base.bufPos ) {
WriteIndent();
}
}
mixedContent = mixedContentStack.PopBit();
base.WriteEndElement( prefix, localName, ns );
}
internal override void WriteFullEndElement(string prefix, string localName, string ns) {
// Add indentation
indentLevel--;
if ( !mixedContent && base.contentPos != base.bufPos ) {
// There was content, so try to indent
if ( base.textPos != base.bufPos ) {
WriteIndent();
}
}
mixedContent = mixedContentStack.PopBit();
base.WriteFullEndElement( prefix, localName, ns );
}
// Same as base class, plus possible indentation.
public override void WriteStartAttribute( string prefix, string localName, string ns ) {
// Add indentation
if ( newLineOnAttributes ) {
WriteIndent();
}
base.WriteStartAttribute( prefix, localName, ns );
}
public override void WriteCData( string text ) {
mixedContent = true;
base.WriteCData( text );
}
public override void WriteComment( string text ) {
if ( !mixedContent && base.textPos != base.bufPos ) {
WriteIndent();
}
base.WriteComment( text );
}
public override void WriteProcessingInstruction( string target, string text ) {
if ( !mixedContent && base.textPos != base.bufPos ) {
WriteIndent();
}
base.WriteProcessingInstruction( target, text );
}
public override void WriteEntityRef( string name ) {
mixedContent = true;
base.WriteEntityRef( name );
}
public override void WriteCharEntity( char ch ) {
mixedContent = true;
base.WriteCharEntity( ch );
}
public override void WriteSurrogateCharEntity( char lowChar, char highChar ) {
mixedContent = true;
base.WriteSurrogateCharEntity( lowChar, highChar );
}
public override void WriteWhitespace( string ws ) {
mixedContent = true;
base.WriteWhitespace( ws );
}
public override void WriteString( string text ) {
mixedContent = true;
base.WriteString( text );
}
public override void WriteChars( char[] buffer, int index, int count ) {
mixedContent = true;
base.WriteChars( buffer, index, count );
}
public override void WriteRaw( char[] buffer, int index, int count ) {
mixedContent = true;
base.WriteRaw( buffer, index, count );
}
public override void WriteRaw( string data ) {
mixedContent = true;
base.WriteRaw( data );
}
public override void WriteBase64( byte[] buffer, int index, int count ) {
mixedContent = true;
base.WriteBase64( buffer, index, count );
}
//
// Private methods
//
private void Init( XmlWriterSettings settings ) {
indentLevel = 0;
indentChars = settings.IndentChars;
newLineOnAttributes = settings.NewLineOnAttributes;
mixedContentStack = new BitStack();
// check indent characters that they are valid XML characters
if ( base.checkCharacters ) {
if ( newLineOnAttributes ) {
base.ValidateContentChars( indentChars, "IndentChars", true );
base.ValidateContentChars( newLineChars, "NewLineChars", true );
}
else {
base.ValidateContentChars( indentChars, "IndentChars", false );
if ( base.newLineHandling != NewLineHandling.Replace ) {
base.ValidateContentChars( newLineChars, "NewLineChars", false );
}
}
}
}
// Add indentation to output. Write newline and then repeat IndentChars for each indent level.
private void WriteIndent() {
RawText( base.newLineChars );
for ( int i = indentLevel; i > 0; i-- ) {
RawText( indentChars );
}
}
}
}
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