|
//------------------------------------------------------------------------------
// <copyright file="InterpolationMode.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System.Drawing.Drawing2D {
using System.Diagnostics;
using System.Drawing;
using System;
/**
* Various wrap modes for brushes
*/
/// <include file='doc\InterpolationMode.uex' path='docs/doc[@for="InterpolationMode"]/*' />
/// <devdoc>
/// Specifies how data is interpolated between
/// endpoints.
/// </devdoc>
public enum InterpolationMode
{
/// <include file='doc\InterpolationMode.uex' path='docs/doc[@for="InterpolationMode.Invalid"]/*' />
/// <devdoc>
/// <para>
/// Equivalent to <see cref='System.Drawing.Drawing2D.QualityMode.Invalid'/>
/// </para>
/// </devdoc>
Invalid = QualityMode.Invalid,
/// <include file='doc\InterpolationMode.uex' path='docs/doc[@for="InterpolationMode.Default"]/*' />
/// <devdoc>
/// Specifies default mode.
/// </devdoc>
Default = QualityMode.Default,
/// <include file='doc\InterpolationMode.uex' path='docs/doc[@for="InterpolationMode.Low"]/*' />
/// <devdoc>
/// Specifies low quality.
/// </devdoc>
Low = QualityMode.Low,
/// <include file='doc\InterpolationMode.uex' path='docs/doc[@for="InterpolationMode.High"]/*' />
/// <devdoc>
/// Specifies high quality.
/// </devdoc>
High = QualityMode.High,
/// <include file='doc\InterpolationMode.uex' path='docs/doc[@for="InterpolationMode.Bilinear"]/*' />
/// <devdoc>
/// Specifies bilinear interpolation.
/// </devdoc>
Bilinear,
/// <include file='doc\InterpolationMode.uex' path='docs/doc[@for="InterpolationMode.Bicubic"]/*' />
/// <devdoc>
/// Specifies bicubic interpolation.
/// </devdoc>
Bicubic,
/// <include file='doc\InterpolationMode.uex' path='docs/doc[@for="InterpolationMode.NearestNeighbor"]/*' />
/// <devdoc>
/// Specifies nearest neighbor interpolation.
/// </devdoc>
NearestNeighbor,
/// <include file='doc\InterpolationMode.uex' path='docs/doc[@for="InterpolationMode.HighQualityBilinear"]/*' />
/// <devdoc>
/// Specifies high qulaity bilenear
/// interpolation.
/// </devdoc>
HighQualityBilinear,
/// <include file='doc\InterpolationMode.uex' path='docs/doc[@for="InterpolationMode.HighQualityBicubic"]/*' />
/// <devdoc>
/// Specifies high quality bicubic
/// interpolation.
/// </devdoc>
HighQualityBicubic
}
}
|