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//------------------------------------------------------------------------------
// <copyright file="QualityMode.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System.Drawing.Drawing2D {
using System.Diagnostics;
using System.Drawing;
using System;
/// <include file='doc\QualityMode.uex' path='docs/doc[@for="QualityMode"]/*' />
/// <devdoc>
/// <para>
/// Specifies the overall quality of rendering
/// of graphics shapes.
/// </para>
/// </devdoc>
public enum QualityMode
{
/// <include file='doc\QualityMode.uex' path='docs/doc[@for="QualityMode.Invalid"]/*' />
/// <devdoc>
/// Specifies an invalid mode.
/// </devdoc>
Invalid = -1,
/// <include file='doc\QualityMode.uex' path='docs/doc[@for="QualityMode.Default"]/*' />
/// <devdoc>
/// Specifies the default mode.
/// </devdoc>
Default = 0,
/// <include file='doc\QualityMode.uex' path='docs/doc[@for="QualityMode.Low"]/*' />
/// <devdoc>
/// Specifies low quality, high performance
/// rendering.
/// </devdoc>
Low = 1, // for apps that need the best performance
/// <include file='doc\QualityMode.uex' path='docs/doc[@for="QualityMode.High"]/*' />
/// <devdoc>
/// Specifies high quality, lower performance
/// rendering.
/// </devdoc>
High = 2 // for apps that need the best rendering quality
}
}
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