1 write to _changingEntityMember
System.Data.Entity (1)
System\Data\Objects\ObjectStateManager.cs (1)
156
set {
_changingEntityMember
= value; }
1 reference to _changingEntityMember
System.Data.Entity (1)
System\Data\Objects\ObjectStateManager.cs (1)
155
get { return
_changingEntityMember
; }