1 write to _keylessEntityStore
System.Data.Entity (1)
System\Data\Objects\ObjectStateManager.cs (1)
2855
_keylessEntityStore
= new Dictionary<object, EntityEntry>(new ObjectReferenceEqualityComparer());
10 references to _keylessEntityStore
System.Data.Entity (10)
System\Data\Objects\ObjectStateManager.cs (10)
1684
if (null !=
_keylessEntityStore
)
1686
foreach (EntityEntry entry in
_keylessEntityStore
.Values)
1723
Debug.Assert(null !=
_keylessEntityStore
, "There should be a store that keyless entries are in");
1724
if (
_keylessEntityStore
.TryGetValue(entry.Entity, out keylessEntry))
1753
if (null !=
_keylessEntityStore
)
1755
if (
_keylessEntityStore
.TryGetValue(entity, out entryRef))
2853
if (null ==
_keylessEntityStore
)
2857
if (!
_keylessEntityStore
.ContainsKey(entry.Entity))
2859
_keylessEntityStore
.Add(entry.Entity, entry);
2965
_keylessEntityStore
.Remove(wrappedEntity.Entity);