1 write to _keylessEntityStore
System.Data.Entity (1)
System\Data\Objects\ObjectStateManager.cs (1)
2855_keylessEntityStore = new Dictionary<object, EntityEntry>(new ObjectReferenceEqualityComparer());
10 references to _keylessEntityStore
System.Data.Entity (10)
System\Data\Objects\ObjectStateManager.cs (10)
1684if (null != _keylessEntityStore) 1686foreach (EntityEntry entry in _keylessEntityStore.Values) 1723Debug.Assert(null != _keylessEntityStore, "There should be a store that keyless entries are in"); 1724if (_keylessEntityStore.TryGetValue(entry.Entity, out keylessEntry)) 1753if (null != _keylessEntityStore) 1755if (_keylessEntityStore.TryGetValue(entity, out entryRef)) 2853if (null == _keylessEntityStore) 2857if (!_keylessEntityStore.ContainsKey(entry.Entity)) 2859_keylessEntityStore.Add(entry.Entity, entry); 2965_keylessEntityStore.Remove(wrappedEntity.Entity);