53 references to IsOutOfBandChannel
PresentationCore (53)
Core\CSharp\System\Windows\Media\Effects\Generated\ShaderEffect.cs (1)
128
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media\Effects\ShaderEffect.cs (1)
561
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media\Generated\BitmapCacheBrush.cs (2)
135
Debug.Assert(!channel.
IsOutOfBandChannel
);
196
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media\Generated\Brush.cs (2)
136
Debug.Assert(!channel.
IsOutOfBandChannel
);
184
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media\Generated\CombinedGeometry.cs (2)
135
Debug.Assert(!channel.
IsOutOfBandChannel
);
183
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media\Generated\DrawingBrush.cs (1)
128
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media\Generated\DrawingGroup.cs (7)
148
Debug.Assert(!channel.
IsOutOfBandChannel
);
219
Debug.Assert(!channel.
IsOutOfBandChannel
);
274
Debug.Assert(!channel.
IsOutOfBandChannel
);
322
Debug.Assert(!channel.
IsOutOfBandChannel
);
370
Debug.Assert(!channel.
IsOutOfBandChannel
);
755
Debug.Assert(!channel.
IsOutOfBandChannel
);
783
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media\Generated\DrawingImage.cs (1)
128
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media\Generated\Geometry.cs (1)
131
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media\Generated\GeometryDrawing.cs (3)
128
Debug.Assert(!channel.
IsOutOfBandChannel
);
176
Debug.Assert(!channel.
IsOutOfBandChannel
);
224
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media\Generated\GeometryGroup.cs (3)
155
Debug.Assert(!channel.
IsOutOfBandChannel
);
399
Debug.Assert(!channel.
IsOutOfBandChannel
);
427
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media\Generated\GlyphRunDrawing.cs (2)
109
Debug.Assert(!channel.
IsOutOfBandChannel
);
157
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media\Generated\ImageBrush.cs (1)
128
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media\Generated\ImageDrawing.cs (1)
128
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media\Generated\Pen.cs (2)
128
Debug.Assert(!channel.
IsOutOfBandChannel
);
218
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media\Generated\TransformGroup.cs (3)
148
Debug.Assert(!channel.
IsOutOfBandChannel
);
359
Debug.Assert(!channel.
IsOutOfBandChannel
);
387
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media\Generated\VideoDrawing.cs (1)
109
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media\Generated\VisualBrush.cs (1)
134
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media3D\Generated\Camera.cs (1)
124
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media3D\Generated\DiffuseMaterial.cs (1)
138
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media3D\Generated\EmissiveMaterial.cs (1)
131
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media3D\Generated\GeometryModel3D.cs (3)
124
Debug.Assert(!channel.
IsOutOfBandChannel
);
174
Debug.Assert(!channel.
IsOutOfBandChannel
);
224
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media3D\Generated\MaterialGroup.cs (3)
144
Debug.Assert(!channel.
IsOutOfBandChannel
);
355
Debug.Assert(!channel.
IsOutOfBandChannel
);
383
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media3D\Generated\Model3D.cs (1)
124
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media3D\Generated\Model3DGroup.cs (3)
144
Debug.Assert(!channel.
IsOutOfBandChannel
);
372
Debug.Assert(!channel.
IsOutOfBandChannel
);
400
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media3D\Generated\RotateTransform3D.cs (1)
153
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media3D\Generated\SpecularMaterial.cs (1)
131
Debug.Assert(!channel.
IsOutOfBandChannel
);
Core\CSharp\System\Windows\Media3D\Generated\Transform3DGroup.cs (3)
144
Debug.Assert(!channel.
IsOutOfBandChannel
);
355
Debug.Assert(!channel.
IsOutOfBandChannel
);
383
Debug.Assert(!channel.
IsOutOfBandChannel
);