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//---------------------------------------------------------------------------
//
// <copyright file="SecurityCriticalData.cs" company="Microsoft">
// Copyright (C) Microsoft Corporation. All rights reserved.
// </copyright>
//
// Description:
// This is a helper struct to facilate the storage of Security critical data ( aka "Plutonium")
// It's primary purpose is to do put a [SecurityCritical] on all access to the data.
//
// What is "critical data" ? This is any data created that required an Assert for it's creation.
// As an example - the creation of an HwndWrapper during Dispatcher.Attach.
// The current implementation requires the consumer to use the data member only if IsValid is true
//
// History:
// 10/25/05 : akaza Created.
//
//---------------------------------------------------------------------------
using System ;
using System.Security ;
#if WINDOWS_BASE
using MS.Internal.WindowsBase;
#elif PRESENTATION_CORE
using MS.Internal.PresentationCore;
#elif PRESENTATIONFRAMEWORK
using MS.Internal.PresentationFramework;
#elif DRT
using MS.Internal.Drt;
#else
#error Attempt to use FriendAccessAllowedAttribute from an unknown assembly.
using MS.Internal.YourAssemblyName;
#endif
namespace MS.Internal
{
[FriendAccessAllowed]
internal class SecurityCriticalDataClass<T>
{
/// <SecurityNote>
/// Critical - as this accesses _value which is Critical.
/// Safe - as the caller already got the critical value.
/// </SecurityNote>
[SecurityCritical, SecurityTreatAsSafe]
internal SecurityCriticalDataClass(T value)
{
_value = value;
}
// <SecurityNote>
// Critical "by definition" - this class is intended only to store critical data.
// </SecurityNote>
internal T Value
{
[SecurityCritical]
get
{
return _value;
}
}
/// <SecurityNote>
/// Critical - by definition as this is a wrapper for Critical data.
/// </SecurityNote>
[SecurityCritical]
private T _value;
}
}
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