7 references to DeadCharProcessed
PresentationCore (4)
Core\CSharp\System\Windows\Input\KeyboardDevice.cs (2)
916else if (key == Key.DeadCharProcessed) 971else if(key == Key.DeadCharProcessed)
Core\CSharp\System\Windows\Input\KeyEventArgs.cs (2)
120get { return (_key == Key.DeadCharProcessed) ? _realKey : Key.None; } 206_key = Key.DeadCharProcessed;
WindowsBase (3)
Base\System\Windows\Input\KeyConverter.cs (2)
72return ((int)key >= (int)Key.None && (int)key <= (int)Key.DeadCharProcessed); 246if ((int)key >= (int)Key.None && (int)key <= (int)Key.DeadCharProcessed)
Base\System\Windows\Input\KeyInterop.cs (1)
1394case Key.DeadCharProcessed: //This is usused. It's just here for completeness.