1 write to _resourceManager
WindowsBase (1)
Base\System\Windows\SplashScreen.cs (1)
82
_resourceManager
= new ResourceManager(name.Name + ".g", resourceAssembly);
4 references to _resourceManager
WindowsBase (4)
Base\System\Windows\SplashScreen.cs (4)
155
UnmanagedMemoryStream stream =
_resourceManager
.GetStream(_resourceName, System.Globalization.CultureInfo.CurrentUICulture);
166
return
_resourceManager
.GetStream(resourceName, System.Globalization.CultureInfo.CurrentUICulture);
383
if (
_resourceManager
!= null)
385
_resourceManager
.ReleaseAllResources();