17 writes to _height
WindowsBase (17)
Base\System\Windows\Rect.cs (14)
49_height = size._height; 70_height = height; 84_height = Math.Max(Math.Max(point1._y, point2._y) - _y, 0); 110_height = size.Height; 197_height = value._height; 297_height = value; 504_height = Math.Max(Math.Min(Bottom, rect.Bottom) - top, 0); 551_height = Double.PositiveInfinity; 557_height = Math.Max(maxBottom - top, 0); 671_height += height; 672_height += height; 745_height *= scaleY; 764_height *= -1; 798rect._height = Double.NegativeInfinity;
Shared\MS\Internal\MatrixUtil.cs (3)
75rect._height *= matrix._m22; 90rect._height = -rect._height; 117rect._height = Math.Max(Math.Max(point0.Y, point1.Y), Math.Max(point2.Y, point3.Y)) - rect._y;
13 references to _height
WindowsBase (13)
Base\System\Windows\Generated\Rect.cs (1)
332_height);
Base\System\Windows\Rect.cs (9)
145Debug.Assert((!(_width < 0) && !(_height < 0)) || (this == Empty)); 181return new Size(_width, _height); 283return _height; 355return _y + _height; 459_y+_height >= rect._y+rect._height ); 678if ( !(_width >= 0 && _height >= 0) ) 761_y += _height; 787(y >= _y) && (y - _height <= _y));
Shared\MS\Internal\MatrixUtil.cs (3)
87if (rect._height < 0.0) 89rect._y += rect._height; 90rect._height = -rect._height;