3 writes to _blendFunc
WindowsBase (3)
Base\System\Windows\SplashScreen.cs (3)
228_blendFunc = new NativeMethods.BLENDFUNCTION(); 235memDC, sourceLocation, 0, ref _blendFunc, NativeMethods.ULW_ALPHA); 341UnsafeNativeMethods.UpdateLayeredWindow(_hwnd, IntPtr.Zero, null, null, IntPtr.Zero, null, 0, ref _blendFunc, NativeMethods.ULW_ALPHA);
5 references to _blendFunc
WindowsBase (5)
Base\System\Windows\SplashScreen.cs (5)
229_blendFunc.BlendOp = NativeMethods.AC_SRC_OVER; 230_blendFunc.BlendFlags = 0; 231_blendFunc.SourceConstantAlpha = 255; 232_blendFunc.AlphaFormat = 1; /*AC_SRC_ALPHA*/ 340_blendFunc.SourceConstantAlpha = (byte)(255 * progress);