1 write to _dispatcher
WindowsBase (1)
Base\System\Windows\Threading\DispatcherSynchronizationContext.cs (1)
46
_dispatcher
= dispatcher;
7 references to _dispatcher
WindowsBase (7)
Base\System\Windows\Threading\DispatcherSynchronizationContext.cs (7)
61
if(BaseCompatibilityPreferences.GetInlineDispatcherSynchronizationContextSend() &&
_dispatcher
.CheckAccess())
64
_dispatcher
.Invoke(DispatcherPriority.Send, d, state);
69
_dispatcher
.Invoke(_priority, d, state);
83
_dispatcher
.BeginInvoke(_priority, d, state);
97
if(
_dispatcher
._disableProcessingCount > 0)
127
copy = new DispatcherSynchronizationContext(
_dispatcher
, _priority);
131
copy = new DispatcherSynchronizationContext(
_dispatcher
, DispatcherPriority.Normal);