File: net\System\Net\Sockets\SocketInformationOptions.cs | |
Project: ndp\fx\src\System.csproj (System) |
namespace System.Net.Sockets { [Flags] public enum SocketInformationOptions{ NonBlocking = 0x1, //Even though getpeername can give a hint that we're connected, this needs to be passed because //disconnect doesn't update getpeername to return a failure. Connected = 0x2, Listening = 0x4, UseOnlyOverlappedIO = 0x8, } } |