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/*++
Copyright (c) 2000 Microsoft Corporation
Module Name:
_FixedSizeReader.cs
Abstract:
The class is a simple wrapper on top of a read stream.
It will read the exact number of bytes requested.
It operates either sync or async.
Author:
Alexei Vopilov Aug 18 2003
Revision History:
--*/
namespace System.Net {
using System;
using System.IO;
using System.Threading;
//
// Reads a fixed size packet from a stream, can disover EOF as 0 bytes read from stream
//
internal class FixedSizeReader {
private static readonly AsyncCallback _ReadCallback = new AsyncCallback(ReadCallback);
private readonly Stream _Transport;
private AsyncProtocolRequest _Request;
private int _TotalRead;
public FixedSizeReader(Stream transport)
{
_Transport = transport;
}
//
// Returns 0 on legitimate EOF or if 0 bytes was requested, otheriwse reads as directed or throws
// Returns count on success
//
public int ReadPacket(byte[] buffer, int offset, int count)
{
int tempCount = count;
do {
int bytes = _Transport.Read(buffer, offset, tempCount);
if (bytes == 0)
{
if (tempCount != count)
{
throw new IOException(SR.GetString(SR.net_io_eof));
}
return 0;
}
tempCount -= bytes;
offset += bytes;
}while (tempCount != 0);
return count;
}
//
// Completes "_Request" with 0 if 0 bytes was requested or legitimate EOF received
// Otheriwse, reads as directed or completes "_Request" with an Exception or throws right here
//
public void AsyncReadPacket(AsyncProtocolRequest request)
{
_Request = request;
_TotalRead = 0;
StartReading();
}
//
// Loops while subsequest completions are sync
//
private void StartReading()
{
while (true)
{
IAsyncResult ar = _Transport.BeginRead(_Request.Buffer, _Request.Offset+_TotalRead, _Request.Count-_TotalRead, _ReadCallback, this);
if (!ar.CompletedSynchronously)
{
#if DEBUG
_Request._DebugAsyncChain = ar;
#endif
break;
}
int bytes = _Transport.EndRead(ar);
if (CheckCompletionBeforeNextRead(bytes))
{
break;
}
}
}
//
//
//
private bool CheckCompletionBeforeNextRead(int bytes)
{
if (bytes == 0)
{
// 0 bytes was requested or EOF in the beginning of a frame, the caller should decide whether it's OK
if(_TotalRead == 0)
{
_Request.CompleteRequest(0);
return true;
}
// EOF in the middle of a frame, bummer!
throw new IOException(SR.GetString(SR.net_io_eof));
}
GlobalLog.Assert(_TotalRead + bytes <= _Request.Count, "FixedSizeReader::CheckCompletion()|State got out of range. Total:{0} Count:{1}", _TotalRead + bytes, _Request.Count);
if ((_TotalRead+=bytes) == _Request.Count)
{
_Request.CompleteRequest(_Request.Count);
return true;
}
return false;
}
//
//
//
private static void ReadCallback(IAsyncResult transportResult)
{
GlobalLog.Assert(transportResult.AsyncState is FixedSizeReader, "ReadCallback|State type is wrong, expected FixedSizeReader.");
if (transportResult.CompletedSynchronously)
{
return;
}
FixedSizeReader reader = (FixedSizeReader)transportResult.AsyncState;
AsyncProtocolRequest request = reader._Request;
// Async completion
try
{
int bytes = reader._Transport.EndRead(transportResult);
if (reader.CheckCompletionBeforeNextRead(bytes))
{
return;
}
reader.StartReading();
}
catch (Exception e)
{
if (request.IsUserCompleted)
throw;
request.CompleteWithError(e);
}
}
}
}
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