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//------------------------------------------------------------------------------
// <copyright file="DesignOnlyAttribute.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
/*
*/
namespace System.ComponentModel {
using System;
using System.Diagnostics;
using System.Security.Permissions;
/// <devdoc>
/// <para>Specifies whether a property can only be set at
/// design time.</para>
/// </devdoc>
[AttributeUsage(AttributeTargets.All)]
public sealed class DesignOnlyAttribute : Attribute {
private bool isDesignOnly = false;
/// <devdoc>
/// <para>
/// Initializes a new instance of the <see cref='System.ComponentModel.DesignOnlyAttribute'/> class.
/// </para>
/// </devdoc>
public DesignOnlyAttribute(bool isDesignOnly) {
this.isDesignOnly = isDesignOnly;
}
/// <devdoc>
/// <para>
/// Gets a value indicating whether a property
/// can be set only at design time.
/// </para>
/// </devdoc>
public bool IsDesignOnly {
get {
return isDesignOnly;
}
}
/// <devdoc>
/// <para>
/// Specifies that a property can be set only at design time. This
/// <see langword='static '/>field is read-only.
/// </para>
/// </devdoc>
public static readonly DesignOnlyAttribute Yes = new DesignOnlyAttribute(true);
/// <devdoc>
/// <para>
/// Specifies
/// that a
/// property can be set at design time or at run
/// time. This <see langword='static '/>field is read-only.
/// </para>
/// </devdoc>
public static readonly DesignOnlyAttribute No = new DesignOnlyAttribute(false);
/// <devdoc>
/// <para>
/// Specifies the default value for the <see cref='System.ComponentModel.DesignOnlyAttribute'/>, which is <see cref='System.ComponentModel.DesignOnlyAttribute.No'/>. This <see langword='static'/> field is
/// read-only.
/// </para>
/// </devdoc>
public static readonly DesignOnlyAttribute Default = No;
/// <devdoc>
/// </devdoc>
/// <internalonly/>
public override bool IsDefaultAttribute() {
return IsDesignOnly == Default.IsDesignOnly;
}
public override bool Equals(object obj) {
if (obj == this) {
return true;
}
DesignOnlyAttribute other = obj as DesignOnlyAttribute;
return (other != null) && other.isDesignOnly == isDesignOnly;
}
public override int GetHashCode() {
return isDesignOnly.GetHashCode();
}
}
}
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