1 write to blockType
System (1)
sys\System\IO\compression\Inflater.cs (1)
240
blockType
= (BlockType)input.GetBits(2);
7 references to blockType
System (7)
sys\System\IO\compression\Inflater.cs (7)
241
if (
blockType
== BlockType.Dynamic) {
245
else if (
blockType
== BlockType.Static) {
251
else if (
blockType
== BlockType.Uncompressed) {
260
if (
blockType
== BlockType.Dynamic) {
268
else if (
blockType
== BlockType.Static) {
271
else if (
blockType
== BlockType.Uncompressed) {
438
if(
blockType
== BlockType.Dynamic) {