1 write to ConnectionLimit
System (1)
net\System\Net\ServicePoint.cs (1)
812
cg.
ConnectionLimit
= limit;
7 references to ConnectionLimit
System (7)
net\System\Net\_ConnectionGroup.cs (6)
242
int connectionLimit =
ConnectionLimit
;
333
if (!freeConnectionsAvail && CurrentConnections <
ConnectionLimit
) {
343
GlobalLog.Print("ConnectionGroup::FindMatchingConnection [returning new Connection] CurrentConnections:" + CurrentConnections.ToString() + " ConnectionLimit:" +
ConnectionLimit
.ToString());
525
if (!freeConnectionsAvail && CurrentConnections <
ConnectionLimit
) {
535
GlobalLog.Print("ConnectionGroup::FindConnection [returning new Connection] freeConnectionsAvail:" + freeConnectionsAvail.ToString() + " CurrentConnections:" + CurrentConnections.ToString() + " ConnectionLimit:" +
ConnectionLimit
.ToString());
544
GlobalLog.Print("ConnectionGroup::FindConnection [returning leastbusyConnection] freeConnectionsAvail:" + freeConnectionsAvail.ToString() + " CurrentConnections:" + CurrentConnections.ToString() + " ConnectionLimit:" +
ConnectionLimit
.ToString());
net\System\Net\ServicePoint.cs (1)
217
GlobalLog.Print("ServicePoint#" + ValidationHelper.HashString(this) + "::FindConnectionGroup() returning ConnectionGroup:" + ValidationHelper.ToString(entry) + (entry!=null ? " ConnLimit:" + entry.
ConnectionLimit
.ToString() : ""));