1 write to stats
System (1)
net\System\Net\NetworkInformation\SystemTcpStatistics.cs (1)
18
uint result = UnsafeNetInfoNativeMethods.GetTcpStatisticsEx(out
stats
, family);
14 references to stats
System (14)
net\System\Net\NetworkInformation\SystemTcpStatistics.cs (14)
25
public override long MinimumTransmissionTimeout{get {return
stats
.minimumRetransmissionTimeOut;}}
26
public override long MaximumTransmissionTimeout{get {return
stats
.maximumRetransmissionTimeOut;}}
27
public override long MaximumConnections{get {return
stats
.maximumConnections;}}
28
public override long ConnectionsInitiated{get {return
stats
.activeOpens;}}
29
public override long ConnectionsAccepted{get {return
stats
.passiveOpens;}}// is this true? We should check
30
public override long FailedConnectionAttempts{get {return
stats
.failedConnectionAttempts;}}
31
public override long ResetConnections{get {return
stats
.resetConnections;}}
32
public override long CurrentConnections{get {return
stats
.currentConnections;}}
33
public override long SegmentsReceived{get {return
stats
.segmentsReceived;}}
34
public override long SegmentsSent{get {return
stats
.segmentsSent;}}
35
public override long SegmentsResent{get {return
stats
.segmentsResent;}}
36
public override long ErrorsReceived{get {return
stats
.errorsReceived;}}
37
public override long ResetsSent{get {return
stats
.segmentsSentWithReset;}}
38
public override long CumulativeConnections{get {return
stats
.cumulativeConnections;}}