1 write to m_EndPoint
System (1)
net\System\Net\Sockets\_ConnectOverlappedAsyncResult.cs (1)
24
m_EndPoint
= endPoint;
1 reference to m_EndPoint
System (1)
net\System\Net\Sockets\_ConnectOverlappedAsyncResult.cs (1)
65
get { return
m_EndPoint
; }