1 instantiation of CompressionTracingSwitch
System (1)
sys\System\IO\compression\CompressionTracing.cs (1)
18
new
CompressionTracingSwitch
("CompressionSwitch", "Compression Library Tracing Switch");
10 references to CompressionTracingSwitch
System (10)
sys\System\IO\compression\CompressionTracing.cs (1)
17
internal readonly static
CompressionTracingSwitch
tracingSwitch =
sys\System\IO\compression\FastEncoder.cs (2)
136
Debug.WriteLineIf(
CompressionTracingSwitch
.Verbose, String.Format(CultureInfo.InvariantCulture, "Match: {0}:{1}", matchLen, matchPos), "Compression");
160
Debug.WriteLineIf(
CompressionTracingSwitch
.Verbose, String.Format(CultureInfo.InvariantCulture, "Literal: {0}", b ), "Compression");
sys\System\IO\compression\Inflater.cs (5)
242
Debug.WriteLineIf(
CompressionTracingSwitch
.Informational, "Decoding Dynamic Block", "Compression");
246
Debug.WriteLineIf(
CompressionTracingSwitch
.Informational, "Decoding Static Block", "Compression");
252
Debug.WriteLineIf(
CompressionTracingSwitch
.Informational, "Decoding UnCompressed Block", "Compression");
350
Debug.WriteLineIf(
CompressionTracingSwitch
.Informational, "End of Block", "Compression");
394
Debug.WriteLineIf(
CompressionTracingSwitch
.Informational, "End of Block", "Compression");
sys\System\IO\compression\OutputWindow.cs (2)
24
Debug.WriteLineIf(
CompressionTracingSwitch
.Verbose, String.Format(CultureInfo.InvariantCulture, "Literal: {0}", b), "Compression");
32
Debug.WriteLineIf(
CompressionTracingSwitch
.Verbose, String.Format(CultureInfo.InvariantCulture, "Length/Distance: {0}:{1}", length, distance), "Compression");