3 writes to writeState
System (3)
net\System\Net\mail\Base64Stream.cs (3)
58
this.
writeState
= new Base64WriteStateInfo();
66
this.
writeState
= new Base64WriteStateInfo();
72
this.
writeState
= writeStateInfo;
8 references to writeState
System (8)
net\System\Net\mail\Base64Stream.cs (8)
97
Debug.Assert(
writeState
!= null, "writeState was null");
98
return this.
writeState
;
137
if (this.
writeState
!= null && WriteState.Length > 0)
220
Debug.Assert(this.
writeState
!= null, "writestate was null");
221
Debug.Assert(this.
writeState
.Buffer != null, "writestate.buffer was null");
258
&& (WriteState.CurrentLineLength + sizeOfBase64EncodedChar +
writeState
.FooterLength > lineLength))
278
&& (WriteState.CurrentLineLength + sizeOfBase64EncodedChar +
writeState
.FooterLength >= lineLength))
352
if (this.
writeState
!= null && WriteState.Length > 0)