4 writes to deflateStream
System (4)
sys\System\IO\compression\GZipStream.cs (4)
21
deflateStream
= new DeflateStream(stream, leaveOpen, new GZipDecoder());
25
deflateStream
= new DeflateStream(stream, mode, leaveOpen);
41
deflateStream
= new DeflateStream(stream, compressionLevel, leaveOpen);
162
deflateStream
= null;
26 references to deflateStream
System (26)
sys\System\IO\compression\GZipStream.cs (26)
26
deflateStream
.SetFileFormatWriter(new GZipFormatter());
42
deflateStream
.SetFileFormatWriter(new GZipFormatter());
47
if(
deflateStream
== null) {
51
return
deflateStream
.CanRead;
57
if(
deflateStream
== null) {
61
return
deflateStream
.CanWrite;
67
if(
deflateStream
== null) {
71
return
deflateStream
.CanSeek;
92
if(
deflateStream
== null) {
95
deflateStream
.Flush();
111
if(
deflateStream
== null) {
114
return
deflateStream
.BeginRead(array, offset, count, asyncCallback, asyncState);
118
if(
deflateStream
== null) {
121
return
deflateStream
.EndRead(asyncResult);
128
if(
deflateStream
== null) {
131
return
deflateStream
.BeginWrite(array, offset, count, asyncCallback, asyncState);
135
if(
deflateStream
== null) {
138
deflateStream
.EndWrite(asyncResult);
142
if(
deflateStream
== null) {
146
return
deflateStream
.Read(array, offset, count);
150
if(
deflateStream
== null) {
154
deflateStream
.Write(array, offset, count);
159
if (disposing &&
deflateStream
!= null) {
160
deflateStream
.Close();
171
if(
deflateStream
!= null) {
172
return
deflateStream
.BaseStream;