1 write to RemoteEndPoint
System (1)
net\System\Net\Sockets\Socket.cs (1)
2828
info.
RemoteEndPoint
= m_RemoteEndPoint;
3 references to RemoteEndPoint
System (3)
net\System\Net\Sockets\Socket.cs (3)
215
if (socketInformation.
RemoteEndPoint
!= null) {
216
m_RightEndPoint = socketInformation.
RemoteEndPoint
;
217
m_RemoteEndPoint = socketInformation.
RemoteEndPoint
;