1 write to ProtocolInformation
System (1)
net\System\Net\Sockets\Socket.cs (1)
2803
info.
ProtocolInformation
= new byte[protocolInformationSize];
4 references to ProtocolInformation
System (4)
net\System\Net\Sockets\Socket.cs (4)
177
if(socketInformation.
ProtocolInformation
== null || socketInformation.
ProtocolInformation
.Length < protocolInformationSize){
182
fixed(byte * pinnedBuffer = socketInformation.
ProtocolInformation
){
2809
fixed (byte* pinnedBuffer = info.
ProtocolInformation
) {