1 write to internalArgs
System (1)
net\System\Net\Sockets\_MultipleConnectAsync.cs (1)
116
internalArgs
= new SocketAsyncEventArgs();
13 references to internalArgs
System (13)
net\System\Net\Sockets\_MultipleConnectAsync.cs (13)
117
internalArgs
.Completed += InternalConnectCallback;
118
internalArgs
.SetBuffer(userArgs.Buffer, userArgs.Offset, userArgs.Count);
232
internalArgs
.RemoteEndPoint = new IPEndPoint(attemptAddress, endPoint.Port);
234
if (!attemptSocket.ConnectAsync(
internalArgs
))
236
return new SocketException(
internalArgs
.SocketError);
258
userArgs.FinishWrapperConnectSuccess(
internalArgs
.ConnectSocket,
internalArgs
.BytesTransferred,
internalArgs
.SocketFlags);
259
internalArgs
.Dispose();
281
if (
internalArgs
!= null)
283
internalArgs
.Dispose();
300
if (
internalArgs
!= null)
302
internalArgs
.Dispose();