4 writes to State
System (4)
sys\System\IO\compression\FastEncoderWindow.cs (4)
207match.State = MatchState.HasSymbol; 243match.State = MatchState.HasSymbolAndMatch; 265match.State = MatchState.HasMatch; 283match.State = MatchState.HasMatch;
2 references to State
System (2)
sys\System\IO\compression\FastEncoder.cs (2)
105if (currentMatch.State == MatchState.HasSymbol) { 108else if (currentMatch.State == MatchState.HasMatch) {