1 write to OwningObject
System (1)
net\System\Net\connectionpool.cs (1)
143
OwningObject
= owningObject;
4 references to OwningObject
System (4)
net\System\Net\connectionpool.cs (4)
194
Get(asyncState.
OwningObject
, result, ref continueLoop, ref localWaitHandles);
197
PooledStream.Activate(asyncState.
OwningObject
, asyncState.AsyncCallback);
200
PutConnection(PooledStream, asyncState.
OwningObject
, asyncState.CreationTimeout, false);
202
asyncState.AsyncCallback(asyncState.
OwningObject
, e);