1 write to m_remoteEndPoint
System (1)
net\System\Net\Sockets\UdpReceiveResult.cs (1)
32
m_remoteEndPoint
= remoteEndPoint;
4 references to m_remoteEndPoint
System (4)
net\System\Net\Sockets\UdpReceiveResult.cs (4)
49
return
m_remoteEndPoint
;
55
return (m_buffer != null) ? (m_buffer.GetHashCode() ^
m_remoteEndPoint
.GetHashCode()) : 0;
70
return object.Equals(this.m_buffer, other.m_buffer) && object.Equals(this.
m_remoteEndPoint
, other.
m_remoteEndPoint
);