1 write to m_NetworkStream
System (1)
net\System\Net\_StreamFramer.cs (1)
63
m_NetworkStream
= Transport as NetworkStream;
4 references to m_NetworkStream
System (4)
net\System\Net\_StreamFramer.cs (4)
359
if (
m_NetworkStream
!= null && message.Length != 0) {
363
m_NetworkStream
.MultipleWrite(buffers);
386
if (
m_NetworkStream
!= null && message.Length != 0) {
390
return
m_NetworkStream
.BeginMultipleWrite(buffers, asyncCallback, stateObject);