26 writes to state
System (26)
sys\System\IO\compression\Inflater.cs (26)
118
state
= InflaterState.ReadingHeader; // start by reading Header info
121
state
= InflaterState.ReadingBFinal; // start by reading BFinal bit
213
state
= InflaterState.ReadingBFinal;
219
state
= InflaterState.VerifyingFooter;
230
state
= InflaterState.ReadingBType;
236
state
= InflaterState.ReadingBType;
243
state
= InflaterState.ReadingNumLitCodes;
249
state
= InflaterState.DecodeTop;
253
state
= InflaterState.UncompressedAligning;
284
state
= InflaterState.StartReadingFooter;
286
state
= InflaterState.Done;
313
state
= InflaterState.UncompressedByte1;
337
state
+= 1;
348
state
= InflaterState.ReadingBFinal;
396
state
= InflaterState.ReadingBFinal;
423
state
= InflaterState.HaveInitialLength;
434
state
= InflaterState.HaveFullLength;
452
state
= InflaterState.HaveDistCode;
474
state
= InflaterState.DecodeTop;
518
state
= InflaterState.ReadingNumDistCodes;
527
state
= InflaterState.ReadingNumCodeLengthCodes;
537
state
= InflaterState.ReadingCodeLengthCodes;
559
state
= InflaterState.ReadingTreeCodesBefore;
588
state
= InflaterState.ReadingTreeCodesAfter;
632
state
= InflaterState.ReadingTreeCodesBefore; // we want to read the next code.
655
state
= InflaterState.DecodeTop;
15 references to state
System (15)
sys\System\IO\compression\Inflater.cs (15)
131
return (
state
== InflaterState.Done ||
state
== InflaterState.VerifyingFooter);
168
if(
state
== InflaterState.VerifyingFooter) { // finished reading CRC
209
if (
state
== InflaterState.ReadingHeader) {
215
else if (
state
== InflaterState.StartReadingFooter ||
state
== InflaterState.ReadingFooter) {
224
if(
state
== InflaterState.ReadingBFinal) { // reading bfinal bit
233
if(
state
== InflaterState.ReadingBType) {
261
if (
state
< InflaterState.DecodeTop) { // we are reading the header
308
switch(
state
) {
325
blockLengthBuffer[
state
- InflaterState.UncompressedByte1] = (byte)bits;
326
if(
state
== InflaterState.UncompressedByte4) {
378
switch (
state
) {
511
switch (
state
) {
565
if(
state
== InflaterState.ReadingTreeCodesBefore) {