1 write to m_GCHandle
System (1)
net\System\Net\WebSockets\WebSocketBuffer.cs (1)
73
m_GCHandle
= GCHandle.Alloc(internalBuffer.Array, GCHandleType.Pinned);
3 references to m_GCHandle
System (3)
net\System\Net\WebSockets\WebSocketBuffer.cs (3)
141
IntPtr internalBufferPtr =
m_GCHandle
.AddrOfPinnedObject();
649
if (
m_GCHandle
.IsAllocated)
651
m_GCHandle
.Free();