20 references to State
System (20)
net\System\Net\HttpListener.cs (20)
345
private volatile
State
m_State; // m_State is set only within lock blocks, but often read outside locks.
374
m_State =
State
.Stopped;
563
return m_State==
State
.Started;
674
if (m_State==
State
.Started) {
718
if (m_State==
State
.Started) {
739
if (m_State==
State
.Started) {
825
m_State =
State
.Closed;
849
if (m_State==
State
.Started) {
871
m_State =
State
.Started;
874
m_State =
State
.Closed;
962
if (m_State==
State
.Stopped) {
975
m_State =
State
.Stopped;
1026
if (m_State ==
State
.Closed) {
1032
if (m_State ==
State
.Started) {
1042
m_State =
State
.Closed;
1074
if (m_State ==
State
.Closed){
1084
m_State =
State
.Closed;
1148
if (m_State==
State
.Stopped) {
1254
if (m_State==
State
.Stopped) {
2512
if (m_State==
State
.Closed) {