1 write to m_NativeBuffer
System (1)
net\System\Net\WebSockets\WebSocketBuffer.cs (1)
78
m_NativeBuffer
= new ArraySegment<byte>(internalBuffer.Array, internalBuffer.Offset, nativeBufferSize);
8 references to m_NativeBuffer
System (8)
net\System\Net\WebSockets\WebSocketBuffer.cs (8)
80
m_NativeBuffer
.Offset +
m_NativeBuffer
.Count,
176
PropertySize = (uint)
m_NativeBuffer
.Count,
606
Contract.Assert(
m_NativeBuffer
.Array != null, "'m_NativeBuffer.Array' MUST NOT be NULL.");
611
return object.ReferenceEquals(buffer,
m_NativeBuffer
.Array) &&
612
offset >=
m_NativeBuffer
.Offset &&
613
offset + count <=
m_NativeBuffer
.Offset +
m_NativeBuffer
.Count;