1 write to deflateEncoder
System (1)
sys\System\IO\compression\DeflaterManaged.cs (1)
52
deflateEncoder
= new FastEncoder();
17 references to deflateEncoder
System (17)
sys\System\IO\compression\DeflaterManaged.cs (17)
66
return input.Count == 0 &&
deflateEncoder
.BytesInHistory == 0;
108
Debug.Assert(
deflateEncoder
.BytesInHistory == 0, "have leftover bytes in window");
114
deflateEncoder
.GetBlockHeader(output);
115
deflateEncoder
.GetCompressedData(input, output);
117
if (!UseCompressed(
deflateEncoder
.LastCompressionRatio)) {
135
deflateEncoder
.GetCompressedData(input, output);
137
if (!UseCompressed(
deflateEncoder
.LastCompressionRatio)) {
139
inputFromHistory =
deflateEncoder
.UnprocessedInput;
145
deflateEncoder
.GetBlockFooter(output);
159
deflateEncoder
.FlushInput();
167
Debug.Assert(
deflateEncoder
.BytesInHistory == 0, "have leftover bytes in window");
174
deflateEncoder
.GetBlock(input, output, CleanCopySize);
176
if (!UseCompressed(
deflateEncoder
.LastCompressionRatio)) {
191
deflateEncoder
.GetBlockHeader(output);
199
deflateEncoder
.GetCompressedData(input, output);
231
deflateEncoder
.GetBlockFooter(output);
249
deflateEncoder
.FlushInput();