1 write to m_buffer
System (1)
net\System\Net\Sockets\UdpReceiveResult.cs (1)
31
m_buffer
= buffer;
5 references to m_buffer
System (5)
net\System\Net\Sockets\UdpReceiveResult.cs (5)
41
return
m_buffer
;
55
return (
m_buffer
!= null) ? (
m_buffer
.GetHashCode() ^ m_remoteEndPoint.GetHashCode()) : 0;
70
return object.Equals(this.
m_buffer
, other.
m_buffer
) && object.Equals(this.m_remoteEndPoint, other.m_remoteEndPoint);