1 write to m_WSAMessageBufferGCHandle
System (1)
net\System\Net\Sockets\Socket.cs (1)
9184
m_WSAMessageBufferGCHandle
= GCHandle.Alloc(m_WSAMessageBuffer, GCHandleType.Pinned);
2 references to m_WSAMessageBufferGCHandle
System (2)
net\System\Net\Sockets\Socket.cs (2)
9492
if(
m_WSAMessageBufferGCHandle
.IsAllocated) {
9493
m_WSAMessageBufferGCHandle
.Free();