3 writes to status
System (3)
net\System\Net\NetworkInformation\ping.cs (3)
86
int currentStatus = Interlocked.CompareExchange(ref
status
, InProgress, Free);
105
status
= Free;
135
if (Interlocked.CompareExchange(ref
status
, Disposed, Free) != Free)
2 references to status
System (2)
net\System\Net\NetworkInformation\ping.cs (2)
104
Debug.Assert(
status
== InProgress, "Invalid status: " +
status
);