1 write to m_BlockEventBits
System (1)
net\System\Net\Sockets\Socket.cs (1)
7540
m_BlockEventBits
= blockEventBits;
13 references to m_BlockEventBits
System (13)
net\System\Net\Sockets\Socket.cs (13)
6272
if (
m_BlockEventBits
!= AsyncEventBits.FdNone)
6274
GlobalLog.Print("Socket#" + ValidationHelper.HashString(this) + "::Dispose() Pending nonblocking operations! m_BlockEventBits:" +
m_BlockEventBits
.ToString());
6276
if (
m_BlockEventBits
== AsyncEventBits.FdConnect)
6282
else if (
m_BlockEventBits
== AsyncEventBits.FdAccept)
7458
GlobalLog.Enter("Socket#" + ValidationHelper.HashString(this) + "::UnsetAsyncEventSelect", "m_BlockEventBits:" +
m_BlockEventBits
.ToString() + " willBlockInternal:" + willBlockInternal.ToString());
7504
GlobalLog.Leave("Socket#" + ValidationHelper.HashString(this) + "::UnsetAsyncEventSelect", "m_BlockEventBits:" +
m_BlockEventBits
.ToString() + " willBlockInternal:" + willBlockInternal.ToString());
7509
GlobalLog.Enter("Socket#" + ValidationHelper.HashString(this) + "::SetAsyncEventSelect", "blockEventBits:" + blockEventBits.ToString() + " m_BlockEventBits:" +
m_BlockEventBits
.ToString() + " willBlockInternal:" + willBlockInternal.ToString());
7511
GlobalLog.Assert(
m_BlockEventBits
== AsyncEventBits.FdNone ||
m_BlockEventBits
== blockEventBits, "Socket#{0}::SetAsyncEventSelect|Can't change from one active wait to another.", ValidationHelper.HashString(this));
7580
GlobalLog.Leave("Socket#" + ValidationHelper.HashString(this) + "::SetAsyncEventSelect", "m_BlockEventBits:" +
m_BlockEventBits
.ToString() + " willBlockInternal:" + willBlockInternal.ToString());
7586
GlobalLog.Enter("Socket#" + ValidationHelper.HashString(state) + "::RegisteredWaitCallback", "m_BlockEventBits:" + ((Socket)state).
m_BlockEventBits
.ToString());
7596
switch (me.
m_BlockEventBits
)
7610
GlobalLog.Leave("Socket#" + ValidationHelper.HashString(state) + "::RegisteredWaitCallback", "m_BlockEventBits:" + ((Socket)state).
m_BlockEventBits
.ToString());