6 writes to m_IsConnected
System (6)
net\System\Net\Sockets\Socket.cs (6)
206
m_IsConnected
= socketInformation.IsConnected;
396
m_IsConnected
= true;
443
m_IsConnected
= true;
574
m_IsConnected
= true;
7381
m_IsConnected
= true;
7407
m_IsConnected
= false;
5 references to m_IsConnected
System (5)
net\System\Net\Sockets\Socket.cs (5)
569
GlobalLog.Print("Socket#" + ValidationHelper.HashString(this) + "::Connected() m_IsConnected:"+
m_IsConnected
);
579
return
m_IsConnected
;
7371
if (
m_IsConnected
) {
7397
if (!
m_IsConnected
) {
7438
if (
m_IsConnected
&& (m_Handle.IsInvalid || (errorCode != SocketError.WouldBlock &&