2 writes to m_Buffer
System (2)
net\System\Net\Sockets\Socket.cs (2)
8881
m_Buffer
= null;
8898
m_Buffer
= buffer;
18 references to m_Buffer
System (18)
net\System\Net\Sockets\Socket.cs (18)
7992
if(e.
m_Buffer
!= null) {
8082
if(e.
m_Buffer
!= null) {
8234
if(e.
m_Buffer
!= null) {
8385
if(e.
m_Buffer
!= null) {
8737
get { return
m_Buffer
; }
8758
if(value != null &&
m_Buffer
!= null) {
8872
SetBufferInternal(
m_Buffer
, offset, count);
9070
if(
m_Buffer
!= null) {
9212
if(
m_Buffer
!= null) {
9232
if(
m_Buffer
!= null) {
9375
if (
m_Buffer
== null) {
9384
if(m_PinState == PinState.SingleBuffer && m_PinnedSingleBuffer ==
m_Buffer
) {
9388
m_PtrSingleBuffer = Marshal.UnsafeAddrOfPinnedArrayElement(
m_Buffer
, m_Offset);
9513
if(
m_Buffer
!= null) {
9518
m_PtrNativeOverlapped = new SafeNativeOverlapped(m_Overlapped.UnsafePack(CompletionPortCallback,
m_Buffer
));
9520
m_PinnedSingleBuffer =
m_Buffer
;
9523
m_PtrSingleBuffer = Marshal.UnsafeAddrOfPinnedArrayElement(
m_Buffer
, m_Offset);
9680
Logging.Dump(Logging.Sockets, m_CurrentSocket, "FinishOperation(" + m_CompletedOperation + "Async)",
m_Buffer
, m_Offset, size);