2 writes to m_Buffer
System (2)
net\System\Net\Sockets\Socket.cs (2)
8881m_Buffer = null; 8898m_Buffer = buffer;
18 references to m_Buffer
System (18)
net\System\Net\Sockets\Socket.cs (18)
7992if(e.m_Buffer != null) { 8082if(e.m_Buffer != null) { 8234if(e.m_Buffer != null) { 8385if(e.m_Buffer != null) { 8737get { return m_Buffer; } 8758if(value != null && m_Buffer != null) { 8872SetBufferInternal(m_Buffer, offset, count); 9070if(m_Buffer != null) { 9212if(m_Buffer != null) { 9232if(m_Buffer != null) { 9375if (m_Buffer == null) { 9384if(m_PinState == PinState.SingleBuffer && m_PinnedSingleBuffer == m_Buffer) { 9388m_PtrSingleBuffer = Marshal.UnsafeAddrOfPinnedArrayElement(m_Buffer, m_Offset); 9513if(m_Buffer != null) { 9518m_PtrNativeOverlapped = new SafeNativeOverlapped(m_Overlapped.UnsafePack(CompletionPortCallback, m_Buffer)); 9520m_PinnedSingleBuffer = m_Buffer; 9523m_PtrSingleBuffer = Marshal.UnsafeAddrOfPinnedArrayElement(m_Buffer, m_Offset); 9680Logging.Dump(Logging.Sockets, m_CurrentSocket, "FinishOperation(" + m_CompletedOperation + "Async)", m_Buffer, m_Offset, size);