2 writes to m_State
System (2)
net\System\Net\connectionpool.cs (2)
99
m_State
= State.Initializing;
133
m_State
= State.Running;
2 references to m_State
System (2)
net\System\Net\connectionpool.cs (2)
605
if(
m_State
!= State.Running) {
683
if (
m_State
!= State.ShuttingDown) {