|
//------------------------------------------------------------------------------
// <copyright file="ScreenOrientation.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System.Windows.Forms {
using System.Diagnostics;
using System;
using System.Drawing;
using System.ComponentModel;
using Microsoft.Win32;
/// <include file='doc\ScreenOrientation.uex' path='docs/doc[@for="ScreenOrientation"]/*' />
/// <devdoc>
/// <para>
/// Specifies the angle of screen orientation
/// </para>
/// </devdoc>
public enum ScreenOrientation {
/// <include file='doc\ScreenOrientation.uex' path='docs/doc[@for="Day.Angle0"]/*' />
/// <devdoc>
/// <para>
/// The screen is oriented at 0 degrees
/// </para>
/// </devdoc>
Angle0 = 0,
/// <include file='doc\ScreenOrientation.uex' path='docs/doc[@for="Day.Angle90"]/*' />
/// <devdoc>
/// <para>
/// The screen is oriented at 90 degrees
/// </para>
/// </devdoc>
Angle90 = 1,
/// <include file='doc\ScreenOrientation.uex' path='docs/doc[@for="Day.Angle180"]/*' />
/// <devdoc>
/// <para>
/// The screen is oriented at 180 degrees.
/// </para>
/// </devdoc>
Angle180 = 2,
/// <include file='doc\ScreenOrientation.uex' path='docs/doc[@for="Day.Angle270"]/*' />
/// <devdoc>
/// <para>
/// The screen is oriented at 270 degrees.
/// </para>
/// </devdoc>
Angle270 = 3,
}
}
|