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//------------------------------------------------------------------------------
// <copyright file="ItemActivation.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System.Windows.Forms {
using System.Diagnostics;
using System;
using System.ComponentModel;
using System.Drawing;
using Microsoft.Win32;
/// <include file='doc\ItemActivation.uex' path='docs/doc[@for="ItemActivation"]/*' />
/// <devdoc>
/// <para>
/// Specifies how the user activates items and the appearance
/// of items as the mouse cursor moves over them.
///
/// </para>
/// </devdoc>
public enum ItemActivation {
/// <include file='doc\ItemActivation.uex' path='docs/doc[@for="ItemActivation.Standard"]/*' />
/// <devdoc>
/// <para>
/// Activate items with a double-click.
/// Items do not change appearance.
///
/// </para>
/// </devdoc>
Standard = 0,
/// <include file='doc\ItemActivation.uex' path='docs/doc[@for="ItemActivation.OneClick"]/*' />
/// <devdoc>
/// <para>
/// Activate
/// items with a single click. The cursor changes shape and the item
/// text changes color.
///
/// </para>
/// </devdoc>
OneClick = 1,
/// <include file='doc\ItemActivation.uex' path='docs/doc[@for="ItemActivation.TwoClick"]/*' />
/// <devdoc>
/// <para>
/// Activate items with a
/// double click. The item text changes color.
///
/// </para>
/// </devdoc>
TwoClick = 2,
}
}
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